Full notes
Full Locomancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
Locomancer changes
There have been a few static tunnels in the game for a while, but none of them were all that useful. This update builds on the flexible track from the last one to bring you flexible tunnels. These tunnels bend, twist, and cut holes through terrain.
They snap to tables but can also be placed on their own in a room.
They can even go through the room walls!
There are 4 variations that can be found in the Track Extensions drawer.
A known issue is that the ends of tunnels appear white when looking through them from certain positions. This is a result of the way they are implemented and cannot easily be fixed. This update also adds 4 sizes of redwood tree.
Source
Changelog.gg summarizes and formats this update. How we read updates.
