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- Locomancer
Go Go Gadget Pancake Mode
TLDR: The game now has official non-VR support for both keyboard+mouse and controller. It also runs on Steam Deck. For best Steam Deck performance, I recommend forcing it to use Proton instead of the native Linux build.…
Store6 changesFixPerformance - Locomancer
Locomancer Resurrection
The Locomancer has returned from the dead and brought some treats with him including... Two new build spaces! Attic Backyard Five new glove styles Rubber, HEV, Crystal, Deco, and Skeletal In addition to the new content,…
Patch notes1 changeGameplay - Locomancer
RIP
Announcement - Locomancer
Locomancer Going Free
It's been 4 years since Locomancer was released and 2 years since it was last updated. In my mind the game has run out of steam which is why I am making the game free for it's 4th birthday. Starting February 28th the ga…
Announcement1 changeGameplay - Locomancer
Layout Contest Ends Tomorrow
Don't forget to post your entries to the discussion thread: https://steamcommunity.com/app/490250/discussions/0/1841314700702089400/
Announcement - Locomancer
Layout Contest Reminder
Don't forget that you have one week left to submit an entry for the layout contest.
Announcement - Locomancer
Remember that the layout contest ends on the 15th
I guess unless people would like an extension. I don't want to rush people if they're still working on submissions.
Announcement - Locomancer
Layout Contest Reminder and Content Update
There's still a week left for you to submit your layout to the contest. I'm also releasing an update that adds some new content and improves the models for a few things. I added a wooden train set inspired by that one p…
Announcement1 changeMaps - Locomancer
Second Anniversary Sale and Layout Creation Contest
It's been two years since Locomancer was officially released. To celebrate it's on sale for the next week and I'm running a layout creation contest that you can read about HERE. Thank you to everyone who has played the…
Announcement - Locomancer
New Flexible Track Types
This update adds a flexible bridge and a flexible elevated rail. It also tweaks how the old flexible track works (they all behave similar to the flexible tunnels). These new pieces can be found in the Track Extensions d…
Announcement1 changePerformance - Locomancer
Update to add holiday start scene
Announcement - Locomancer
Small update to fix tunnel bug
This update fixes a bug where tunnels placed at the border between two tables would not load from a save correctly.
Announcement - Locomancer
Small Update
Fixed bug that caused custom models to not be loaded from saves.
Announcement1 changeFix - Locomancer
Oh hi, Mark!
https://www.youtube.com/watch?v=Gq0pkkOh958 Locomancer now has TWO whole rooms to build in! I know, it's a little excessive, but I figured a little extra space couldn't hurt. The new room is under the sea themed...defin…
Announcement4 changesGameplayPerformance - Locomancer
The Light at the End of the Tunnel may be an Oncoming Train
There have been a few static tunnels in the game for a while, but none of them were all that useful. This update builds on the flexible track from the last one to bring you flexible tunnels. These tunnels bend, twist, a…
Announcement1 changeFix - Locomancer
It's About Time
After two years of saying I wanted to, I've finally gotten around to adding deformable terrain. Along with the terrain I've implemented flexible track that allows you to more easily built on the new terrain or just make…
Announcement13 changesGameplayWorkshop





