HomeGamesUpdatesPricingMethodology
Steam News30 May 20233y ago

May Video Update

Greetings LithoBreak Community! We're back with our May monthly video update, bringing you the latest on our game development progress.

In this update5

Full notes

Full LithoBreak update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Performance
changedStandardizing Parts:We've started reshaping our parts to standardize them across equipment, reducing the number of unique parts and aligning them with hexagon grids. This makes parts more versatile and gameplay more streamlined.
addedGrid System Expansion:We've expanded our grid system, introducing nested grids of different sizes - 1m, 3m, and 9m. This new system will simplify gameplay from personal item placement to configuring larger equipment.
addedMaterial Transfer Mechanism:We've developed a material transfer mechanism that allows efficient material movement between equipment pieces, utilizing our new hexagonal grid system. Watch the video to see how it works in action.
changedState Machines for Equipment:We're transitioning our equipment systems over to state machines, making them easier to maintain and improving game performance.

LithoBreak changes

changedWe've started reshaping our parts to standardize them across equipment, reducing the number of unique parts and aligning them with hexagon grids. This makes parts more versatile and gameplay more streamlined.
addedWe've expanded our grid system, introducing nested grids of different sizes - 1m, 3m, and 9m. This new system will simplify gameplay from personal item placement to configuring larger equipment.
addedWe've developed a material transfer mechanism that allows efficient material movement between equipment pieces, utilizing our new hexagonal grid system. Watch the video to see how it works in action.
changedWe're transitioning our equipment systems over to state machines, making them easier to maintain and improving game performance.

Greetings LithoBreak Community!

We're back with our May monthly video update, bringing you the latest on our game development progress. This month's highlights include:

Standardizing Parts:

We've started reshaping our parts to standardize them across equipment, reducing the number of unique parts and aligning them with hexagon grids. This makes parts more versatile and gameplay more streamlined.

Grid System Expansion:

We've expanded our grid system, introducing nested grids of different sizes - 1m, 3m, and 9m. This new system will simplify gameplay from personal item placement to configuring larger equipment.

Material Transfer Mechanism:

We've developed a material transfer mechanism that allows efficient material movement between equipment pieces, utilizing our new hexagonal grid system. Watch the video to see how it works in action.

State Machines for Equipment:

We're transitioning our equipment systems over to state machines, making them easier to maintain and improving game performance.

We continue to appreciate your support and feedback. We invite you to join our community discussions here on Steam and on our social media channels (Twitter, Facebook, Instagram, and LinkedIn).

Happy building, and see you on the moons!

The LithoBreak Team

Source

Steam News / 30 May 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.