Happy Saturday, everyone! I'm continuing the intense work on LION: The Last Homeland.
In this update3
Full notes
Full LION The Last Homeland update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes4 additions1 change0 removals
Gameplay
addedI'm continuing the intense work on LION: The Last Homeland . My current focus is shifting towards creating the final worlds and the main dungeons of the game, including the preparation of new enemies and bosses.
changedA quick note: Since this content belongs to the final game, these new enemies and bosses will not appear in the Early Access build. However, many bug fixes and improvements will continue to appear in updates derived from this development process!
addedWorld Preview: The Wind CanyonsHere is a sneak peek at The Wind Canyons , a new world located to the east of the Colossus Desert, where the dungeon Mechanimoren will be situated.
addedDungeon Reveal: The Spectral MinesThe Spectral Mines is one of the new dungeons and one of the 8 main dungeons planned for the final game. (The list so far includes Mechanimoren, The Judges Fortress, and now The Spectral Mines.) I will be sharing details on the other dungeons as I design them.
addedDungeon Reveal: The Spectral MinesThe Spectral Mines is a huge cubical dungeon where you must move several rooms or modules to access new areas. I am currently working on the systems required to make these sections move and rotate as part of the dungeon's upgrade mechanic.
LION The Last Homeland changes
addedI'm continuing the intense work on LION: The Last Homeland . My current focus is shifting towards creating the final worlds and the main dungeons of the game, including the preparation of new enemies and bosses.
changedA quick note: Since this content belongs to the final game, these new enemies and bosses will not appear in the Early Access build. However, many bug fixes and improvements will continue to appear in updates derived from this development process!
addedHere is a sneak peek at The Wind Canyons , a new world located to the east of the Colossus Desert, where the dungeon Mechanimoren will be situated.
addedThe Spectral Mines is one of the new dungeons and one of the 8 main dungeons planned for the final game. (The list so far includes Mechanimoren, The Judges Fortress, and now The Spectral Mines.) I will be sharing details on the other dungeons as I design them.
addedThe Spectral Mines is a huge cubical dungeon where you must move several rooms or modules to access new areas. I am currently working on the systems required to make these sections move and rotate as part of the dungeon's upgrade mechanic.
Happy Saturday, everyone!
I'm continuing the intense work on LION: The Last Homeland. My current focus is shifting towards creating the final worlds and the main dungeons of the game, including the preparation of new enemies and bosses.
A quick note: Since this content belongs to the final game, these new enemies and bosses will not appear in the Early Access build. However, many bug fixes and improvements will continue to appear in updates derived from this development process!
World Preview: The Wind Canyons
Here is a sneak peek at The Wind Canyons, a new world located to the east of the Colossus Desert, where the dungeon Mechanimoren will be situated.
This is a chain of sandy, forested canyons featuring floating rock boulders and several tight bridges and passes. The area will be filled with air enemies and small lakes and ponds at the bottom.
Dungeon Reveal: The Spectral Mines
The Spectral Mines is one of the new dungeons and one of the 8 main dungeons planned for the final game. (The list so far includes Mechanimoren, The Judges Fortress, and now The Spectral Mines.) I will be sharing details on the other dungeons as I design them.
The Spectral Mines is a huge cubical dungeon where you must move several rooms or modules to access new areas. I am currently working on the systems required to make these sections move and rotate as part of the dungeon's upgrade mechanic.
I will be sharing more information on the game's progress soon. Stay tuned, and have a great day!