What changed
0 fixes0 additions1 change0 removals
changedAdditions - Equipment re-rolling is now possible. - Added Player beacons for party members that can be seen from across the map. - Leather Gear Implemented but not yet available (Pending Ranger class). - Two new weapons implemented but not yet available (Pending Ranger and Assassin classes). - Footstep sounds for different physical materials have been added. - Added 6 new Gear Stat Variants for use in the re-rolling system. - Added 3 new skin variants for cloth. - Added a message before the round starts of how many players have joined. - A help dialog was added to the lobby to give new players more information about how the game mode works and to give them a general idea of what to do. Updates - Players for a period of time will receive a 5x boost in rewards for participating in Battle Royale games to celebrate the launch. - Equipment tooltips will now display upgrade\re-roll costs when the equipment is being worn. - Map updates to add more player paths from the mountains to the center area. (Ongoing effort) - Fixed several bugs surrounding combat that had never actually been seen. - Heavily re-balanced and reworked stats as a whole. - Jumping now correctly interrupts resource gathering. - Deaths are now being batched which should no longer allow players to appear standing while in a dead state. (Not confirmed) - Fixed several ability sound attenuation issues so you should no longer hear abilities being used from across the map. Known Issues - We are currently tracking an issue with the shroud position not damaging players, we have added some logging so we can get that dialed in.
Lifeblood changes
changedAdditions - Equipment re-rolling is now possible. - Added Player beacons for party members that can be seen from across the map. - Leather Gear Implemented but not yet available (Pending Ranger class). - Two new weapons implemented but not yet available (Pending Ranger and Assassin classes). - Footstep sounds for different physical materials have been added. - Added 6 new Gear Stat Variants for use in the re-rolling system. - Added 3 new skin variants for cloth. - Added a message before the round starts of how many players have joined. - A help dialog was added to the lobby to give new players more information about how the game mode works and to give them a general idea of what to do. Updates - Players for a period of time will receive a 5x boost in rewards for participating in Battle Royale games to celebrate the launch. - Equipment tooltips will now display upgrade\re-roll costs when the equipment is being worn. - Map updates to add more player paths from the mountains to the center area. (Ongoing effort) - Fixed several bugs surrounding combat that had never actually been seen. - Heavily re-balanced and reworked stats as a whole. - Jumping now correctly interrupts resource gathering. - Deaths are now being batched which should no longer allow players to appear standing while in a dead state. (Not confirmed) - Fixed several ability sound attenuation issues so you should no longer hear abilities being used from across the map. Known Issues - We are currently tracking an issue with the shroud position not damaging players, we have added some logging so we can get that dialed in.
Additions - Equipment re-rolling is now possible. - Added Player beacons for party members that can be seen from across the map. - Leather Gear Implemented but not yet available (Pending Ranger class). - Two new weapons implemented but not yet available (Pending Ranger and Assassin classes). - Footstep sounds for different physical materials have been added. - Added 6 new Gear Stat Variants for use in the re-rolling system. - Added 3 new skin variants for cloth. - Added a message before the round starts of how many players have joined. - A help dialog was added to the lobby to give new players more information about how the game mode works and to give them a general idea of what to do. Updates - Players for a period of time will receive a 5x boost in rewards for participating in Battle Royale games to celebrate the launch. - Equipment tooltips will now display upgrade\re-roll costs when the equipment is being worn. - Map updates to add more player paths from the mountains to the center area. (Ongoing effort) - Fixed several bugs surrounding combat that had never actually been seen. - Heavily re-balanced and reworked stats as a whole. - Jumping now correctly interrupts resource gathering. - Deaths are now being batched which should no longer allow players to appear standing while in a dead state. (Not confirmed) - Fixed several ability sound attenuation issues so you should no longer hear abilities being used from across the map. Known Issues - We are currently tracking an issue with the shroud position not damaging players, we have added some logging so we can get that dialed in.