Full notes
Full Lifeblood update
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What changed
- UI and audio
Patch 1.0.1 Classes: Crusader: -Updated Movement Sounds -Added Ability Sounds -Fixed Martyr's Wake, it should now correctly redirect damage to the Crusader -Increased scaling of all Crusader Healing Abilities. -Light's Grace's tooltip now correctly shows its scaled healing done -Reduced Armor Scaling Ranger: -Attempting to use an alternate arrow when not in the Aimed stance should now provide a descriptive error message. -The action bar should now provide a much more reliable heads-up of the abilities usability by stance. -Reduced Armor Scaling Assassin: -Reduced Armor Scaling Spellslinger: -Fixed a bug causing Temporal Resonance to echo into eternity. -Reduced Armor Scaling Berserker: -Reduced Armor Scaling Equipment Changes: - Equipment now auto-equips if something is not already in the slot upon crafting - Reduced HP scaling on Mail armor. - Increased HP scaling on Plate armor.
UI Changes
- Removed Blue Beam Player Marker - Added Compass - Added Compass Color setting in the Game Settings menu - Added Player Direction Markers to compass - Added Friendly Player Nameplates - Player Icons in the party menu now reflect the class that the player currently is. - Windows may now be moved from any non-reactive portion of the window - Action Bar is now much more reactive - The Exit Game Button is no longer available in-game. - The In-Game System Menu has been re-arranged - Your reported placing on the stats window should now be correct Shroud Changes: - Shroud damage after the first tick has been quadroupled - The Shroud visuals should no longer fail to activate or fail to deactivate on the final circle Etherium Changes: - Etherium boost event is over, Etherium rewards have returned to normal levels. Stay tuned on the Discord for the next boost event.
Matchmaking Changes
- It is no longer possible to "Double-Queue"
Source
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