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Steam News18 March 20251y ago

Library of Meialia Demo Update

New New Floor: Volcano New enemies: Lava bug and Hell squid. New elite enemy: fixed the issue where Maskito were missing in some areas. New Boss: Laveel (and its potential variants).

Full notes

Full Library of Meialia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes10 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • Balance
  • Performance
addedNew
addedNew Floor: Volcano
addedNew enemies: Lava bug and Hell squid.
fixedNew elite enemy: fixed the issue where Maskito were missing in some areas.
addedNew Boss: Laveel (and its potential variants).
addedAdded new animations/moves to existing bosses.

Library of Meialia changes

addedNew
addedNew Floor: Volcano
addedNew enemies: Lava bug and Hell squid.
fixedNew elite enemy: fixed the issue where Maskito were missing in some areas.
addedNew Boss: Laveel (and its potential variants).

New

  • New Floor: Volcano

  • New enemies: Lava bug and Hell squid.

  • New elite enemyfixed the issue where Maskito were missing in some areas.
  • New Boss: Laveel (and its potential variants).

  • Boss Updates

  • Added new animations/moves to existing bosses.

  • All bosses now exhibit different behaviors at different difficulty levels.

  • The Great Pictorial Guide of the Grand Library of Meialia: Status Effects

  • Added several new equipment.

  • Added a new Fire passive.

Changes

  • When you pick up a magic book in the dorm, the other book no longer disappears—instead you can swap between them using your main-hand book. Players can now test both books.

  • Clicking certain hyperlinks in **The Great Pictorial Guide of the Grand Library of Meialia** will jump directly to the corresponding entry.

  • Active blessings can be viewed in the inventory.

  • Charge skills and Hold skills now only count as cast” when they are fully released.

  • Only Difficulty 0 follows a fixed floor order (Ice → Desert → Jungle). On higher difficulties, the three floors’ biomes are randomized without repetition.

  • In Key Bindings, you can now assign up to two keys per action.

  • Added vine destruction (may fix certain related issues).

Fix

  • Fixed an issue where melee attacks could hit multiple times if the enemy moved.

  • Corrected the damage calculation for the Burst Reaction (Fire + Earth).

  • Fixed recursive-damage errors in the Crack Reaction (Wind + Earth).

  • Fixed the enemy health bar rotating along with the enemy.

  • Fixed a potential lighting-optimization issue.

Other

  • If you continue to experience performance issues, please contact us via Discord, BiliBili, or email

(library.of.meialia@gmail.com). Please include your computer hardware information and game logs if possible:

%USERPROFILE%/AppData/LocalLow/Minerva Game Studio/Library of Meialia/Player.log

Known Issue

  • In-game joystick controls are not yet implemented. Since this is still a prototype, improvements will be made to ensure a better controller experience before early access.

Source

Steam News / 18 March 2025

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