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Steam News3 March 20251y ago

Library of Meialia Demo Update

Steam post image New The Great Pictorial Guide of the Grand Library of Meialia Amlos did not finish the pictorial guide yet; Amlos will add entries for more monsters and other daily observation!

Full notes

Full Library of Meialia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions10 changes6 removals
  • Gameplay
  • Balance
  • Maps
  • Fixes
  • Performance
addedSteam post image New
addedAmlos did not finish the pictorial guide yet; Amlos will add entries for more monsters and other daily observation!
changedBalance Adjustments
changedBlessings: adjusted blessing effects, their values, and refresh mechanics.
changedChanged the in-game font.
changedUpdated certain textures.

Library of Meialia changes

addedSteam post image New
addedAmlos did not finish the pictorial guide yet; Amlos will add entries for more monsters and other daily observation!
changedBalance Adjustments
changedBlessings: adjusted blessing effects, their values, and refresh mechanics.
changedChanged the in-game font.

Steam post image New

  • The Great Pictorial Guide of the Grand Library of Meialia

  • Amlos did not finish the pictorial guide yet; Amlos will add entries for more monsters and other daily observation!

Changes

  • Balance Adjustments

  • Blessingsadjusted blessing effects, their values, and refresh mechanics.
  • Modified floor progression and difficulty values.

  • Changed the in-game font.

  • Updated certain textures.

  • Before the first clear, stage order is fixed as Ice → Desert → Jungle; after the first clear, floor order is randomized.

  • When Anemos is destroyed, the central crystal now disappears instead of turning gray.

  • Added titles to some rooms so players can recognize special rooms more easily.

  • When entering a level’s exit door, if there are still uncollected items in the room, a single confirmation prompt will appear; interacting with the door again will force entry into the next stage.

  • The Amir’s room has been brightened, and The Amir’s hand will no longer push the player.

  • Water Pulengs’s summoned projectiles no longer deal damage while they are still near the caster.

  • (Experimental) Melee Combo Bonus: each time a spell is cast, it grants the same damage multiplier and is then cleared.

  • Added display for player healing amount and damage dealt to shields.

Fixed

  • Ember-In-Peach can now move normally.

  • Using the Unbinder to cut the final page (passive skill) no longer displays an incorrect page.

  • Fixed the issue where the camera would sway up and down when zoomed out.

  • Being knocked back or launched while defending no longer cancels the defense state.

  • In The Amir’s room, items will no longer fall into lava and become irretrievable.

  • Tooltip pop-ups for passive skills now display correctly.

  • Non-elemental damage is now displayed in white.

  • Stamina recovery from dive attacks after hitting a target no longer fully restores stamina.

Other

  • If you continue to experience performance issues, please contact us via Discord, bilibili, or email (library.of.meialia@gmail.com). Please include your computer hardware information and game logs if possible:

%USERPROFILE%AppDataLocalLowMinerva Game StudioLibrary of MeialiaPlayer.log

Known Issue

  • In-game joystick controls are not yet implemented. Since this is still a prototype, improvements will be made to ensure a better controller experience before early access.

Source

Steam News / 3 March 2025

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