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Steam News24 December 20256mo ago

Library of Meialia Demo Update

Ne Steam post image w Skill annotations: magic books can now receive extra annotations that change skill behavior or add extra effects. Added the annotation selection UI and book page option UI.

Full notes

Full Library of Meialia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes21 additions15 changes2 removals
  • Gameplay
  • UI and audio
  • Maps
  • Performance
  • Balance
  • Events
addedSkill annotations: magic books can now receive extra annotations that change skill behavior or add extra effects.
addedAdded the annotation selection UI and book page option UI.
addedEquipment floating labels and the Pictorial Guide can now display level and next-level information.
addedAdded or reworked multiple pieces of equipment.
changedPermanent upgrades have been reworked.
addedPermanent upgrades can now unlock various player abilities!

Library of Meialia changes

addedSkill annotations: magic books can now receive extra annotations that change skill behavior or add extra effects.
addedAdded the annotation selection UI and book page option UI.
addedEquipment floating labels and the Pictorial Guide can now display level and next-level information.
addedAdded or reworked multiple pieces of equipment.
changedPermanent upgrades have been reworked.

Ne Steam post image w

  • Skill annotations: magic books can now receive extra annotations that change skill behavior or add extra effects.

  • Added the annotation selection UI and book page option UI.

  • Skill pages in the Pictorial Guide now display annotation information.

  • [Some skills do not have finished annotations yet, but the skills themselves are still usable.]

  • Equipment upgrades.

  • Equipment floating labels and the Pictorial Guide can now display level and next-level information.

  • Added or reworked multiple pieces of equipment.

  • Permanent upgrades have been reworked.

  • Permanent upgrades can now unlock various player abilities!

  • Added many new player actions.

  • Wall sliding, upward sprinting, flight dash, sprinting, and wall guarding.

  • Reset the tutorial flow.

  • Added or expanded tutorial rooms and hints for climbing, sprinting, guarding, melee, magic books, the second magic book, cooldowns, the map/magnifier, boss fights, and more.

  • Tutorials now provide more UI highlights and key hints related to the current action.

  • Added new story and reading content.

  • Added and reworked various room fixtures/interactables.

  • A series of room fixtures such as the Linearizer and Formatter Table can now be interacted with by throwing items at them.

  • Multiple fixtures now have clearer interaction hints, position hints, and animations.

  • Added several types of combat rooms, hallway/room variants, and more decorations, platforms, and spawners.

  • Added music and room content related to the Great Hall / common areas.

  • Added combat-end slow motion, with related options in settings.

  • Added a new combat-end flow. It is not fully finished yet, but it is already fairly complete.

  • Added in-game issue report / suggestion types and related upload window functionality.

  • Added Steam Rich Presence support to display the current game state.

Changes

  • Rendering rework.

  • The Library is now rendered with a perspective camera, laying the foundation for better visuals.

  • Added background layer blur effects.

  • Magic book and book page interaction rework.

  • Page usage, target selection, and invalid-state handling are clearer.

  • The game now tells you where a book page has been assigned. - Blessing Rework

  • Delete some of the blessings, add a new type "Fortune"

  • Player movement and melee feel adjustments.

  • Aerial movement, facing locks, dash gate-breaking, wall-jump grace, auto wall cling, and climbing behavior have been reworked or tuned.

  • Melee attacks now allow more natural movement, with adjustments to sprint attacks, roll attacks, stoop attacks, melee attack speed, and stamina recovery.

  • Inventory and interaction hints have been further reworked.

  • Inventory interactable targets, usable targets, hover hints, item labels, and key hints are clearer.

  • Hint positions, delayed display, focus logic, and priority for multiple world interactables have been adjusted.

  • The level map can now be opened from the inventory.

  • Combat UI and status display updates.

  • Added melee phase indicators, skill locks, skill cooldown discontinuity hints, and new damage display.

  • Health bars, status bars, effect hover info, currency display, and the end-game results UI have been reworked or organized.

  • Library generation and level data continue to be adjusted.

  • Room-clear rewards, chest loot tables, equipment fixture hints, and several loot pools have been updated.

  • Wind no longer pushes certain attack objects.

  • Kitsuru Samurai would no longer spawned at the first floor.

  • Several shop, Blood Bank, Healing Fountain, Avgamator, Unbinder, and Obfuscator interaction flows have been sped up.

Fixes

  • Fixed multiple save, load, and scene loading issues.

  • Fixed local save ordering, null elements in room saves, item serialization, abnormal read/write cases, and scene load/unload race conditions.

  • Fixed cases where the game could not continue or window errors could break interaction.

  • Fixed multiple edge cases involving equipment, book pages, and inventory interactions.

  • Fixed multiple combat and enemy behavior issues.

  • Fixed jittery Laveel movement.

  • Fixed enemy retreat sampling.

  • Fixed Tsurura Princess attacks not being blowable away.

Other

  • Updated the credits page, survey link, and several external feedback entry points.

  • If you continue to experience performance issues, please contact us via Discord, Bilibili, or email (library.of.meialia@gmail.com). Please include your computer hardware information and game logs if possible:

%USERPROFILE%\\AppData\\LocalLow\\Minerva Game Studio\\Library of Meialia\\Player.log

Source

Steam News / 24 December 2025

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