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Steam News25 November 20223y ago

V0.93 - Balance & Overhauls

Back with another friday-noon update! This time with a bunch of BIG changes based on newly gathered feedback!!!

In this update1

Full notes

Full Leviathan's Sword update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions12 changes3 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
changedBack with another friday-noon update! This time with a bunch of BIG changes based on newly gathered feedback!!! Sword slashing aim has been changed to better fit the cursor direction, gauntlet (bullet hell dodge minigame) had a complete overhaul and Big Tree boss has been nerfed down a bit. Let's get right into the changelog then shall we?
changedChangelogSword slash aim has been overhauled! The mid point of the slash is now towards the cursor, instead of the end point of the slash.
addedChangelogAdded new item card backgrounds for the item chests & gambling!
addedChangelogUpdated the item chest/gambling animations a bit to fit the new card sprites
changedChangelogBig Tree poison bullet spray amount reduced 6 -> 5
changedChangelogBig Tree flowers health reduced 10 -> 5
Big Tree poison bullet spray amount65Big Tree poison bullet spray amount decreased, nerfBig Tree flowers health105Big Tree flowers health decreased, nerfGauntlet time6030Gauntlet time decreased, nerfGauntlet pattern timer decreased (128secGauntlet pattern timer decreased ( decreased, nerf

Leviathan's Sword changes

changedBack with another friday-noon update! This time with a bunch of BIG changes based on newly gathered feedback!!! Sword slashing aim has been changed to better fit the cursor direction, gauntlet (bullet hell dodge minigame) had a complete overhaul and Big Tree boss has been nerfed down a bit. Let's get right into the changelog then shall we?
changedSword slash aim has been overhauled! The mid point of the slash is now towards the cursor, instead of the end point of the slash.
addedAdded new item card backgrounds for the item chests & gambling!
addedUpdated the item chest/gambling animations a bit to fit the new card sprites
changedBig Tree poison bullet spray amount reduced 6 -> 5

Back with another friday-noon update! This time with a bunch of BIG changes based on newly gathered feedback!!! Sword slashing aim has been changed to better fit the cursor direction, gauntlet (bullet hell dodge minigame) had a complete overhaul and Big Tree boss has been nerfed down a bit. Let's get right into the changelog then shall we?

Changelog

  • Sword slash aim has been overhauled! The mid point of the slash is now towards the cursor, instead of the end point of the slash.

  • Added new item card backgrounds for the item chests & gambling!

  • Updated the item chest/gambling animations a bit to fit the new card sprites

  • Big Tree poison bullet spray amount reduced 6 -> 5

  • Big Tree flowers health reduced 10 -> 5

  • Big Tree flowers no longer shoot bullets, but are attached with a non-dangerous beam

  • Big Tree shield effect a LOT bigger for better visual feedback

  • Gauntlet no longer deals damage, but works on a 3-hit system now

  • Gauntlet rewards are based on the amount you where hit

  • Gauntlet time reduced 60 -> 30

  • Gauntlet pattern speed increased (~33% faster)

  • Gauntlet pattern timer decreased (12 -> 8 sec)

  • Increased Naut damage 10 -> 13 & he now stuns enemies that he hit

  • Increased Naut follow speed, so he stays a bit closer. He's a good boy after all!

  • Changed some assets in the Harbour/HUB area

  • Added some destructible objects to the HUB (I see you all trying to fight those crates at the edges!) and made the object walls into strong barrels

  • Changed a setpiece pattern with iron blocks next to the door, that where able to soft-lock the player

  • Fog of War for doors going down has the revealed bit a bit lower/bigger so it matches the size of other sides

  • Players are no longer able to hit themselves with a bullet when next to a wall/lantern

  • Added a text to the tutorial to explain the player where to find the inventory

  • Closing a 'story paper' object now prompts a quick text telling you it has been added to the library

  • Fixed 'ESC' glyph not showing up correctly

Source

Steam News / 25 November 2022

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