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Steam News26 May 20233y ago

V0.99 Endless mode hotfixes V2

Another batch of fixes based on your feedback! After this we stop postponing V0.100 and finally add the tipple digits!

Full notes

Full Leviathan's Sword update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions4 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
addedAnother batch of fixes based on your feedback! After this we stop postponing V0.100 and finally add the tipple digits!
changedBlackbeards gun item now takes bomb enhancements into account, and increased damage
removedCard User item can no longer be used without a card
changedThe stat boosting active items (grog/beer/rum) now use the same time logic as the cards, making it more consistent and bug-proof
changedAnother fix for the purple heart calculations for Lifeless, as it still wasn't working correctly after the last fix.
fixedFixed keys/coins not showing up in normal mode after playing endless mode

Leviathan's Sword changes

addedAnother batch of fixes based on your feedback! After this we stop postponing V0.100 and finally add the tipple digits!
changedBlackbeards gun item now takes bomb enhancements into account, and increased damage
removedCard User item can no longer be used without a card
changedThe stat boosting active items (grog/beer/rum) now use the same time logic as the cards, making it more consistent and bug-proof
changedAnother fix for the purple heart calculations for Lifeless, as it still wasn't working correctly after the last fix.

Another batch of fixes based on your feedback! After this we stop postponing V0.100 and finally add the tipple digits!

  • Blackbeards gun item now takes bomb enhancements into account, and increased damage

  • Card User item can no longer be used without a card

  • The stat boosting active items (grog/beer/rum) now use the same time logic as the cards, making it more consistent and bug-proof

  • The enter text for the deck now displays the game mode when doing endless mode

  • Another fix for the purple heart calculations for Lifeless, as it still wasn't working correctly after the last fix.

  • Fixed keys/coins not showing up in normal mode after playing endless mode

  • Decreased PointBlank item travel distance to make it a bit more balanced

  • Fixed oil ground settings the player on fire

  • Purple heart items can no longer be sold to the seller npc if you do not have the purple hearts to lose, preventing a free-money glitch

  • Added new Rich Presence lines for Steam to show everyone you're playing endless mode, and your current wave!

  • Fixed Rich Presence not showing the co-op setting while in the harbour

  • Added a small tween for the character info overlay in the harbour area

  • Fixed a big overhead issue with the interactable objects, so fps should be better when nearby an interactable

Source

Steam News / 26 May 2023

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