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Steam News19 September 20259mo ago

Release of Leonardo's Island - Origins

Hello, subscribers! The prologue game Leonardo's Island – Origins is already available!

In this update1

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Full Leonardo's Island update

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Hello, subscribers!

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Compatibility
addedThe prologue game Leonardo's Island – Origins is already available!Later, I planned to add multiplayer with online battles and regattas, the ability to trade your constructions and ships, and many more mechanics like physics, flying, and so on.
addedThe prologue game Leonardo's Island – Origins is already available!Then Unity 6 came out! I tried Unity 6 URP and decided to migrate. As a result, I slightly changed the plan and decided that in the first release I would focus on multiplayer with battles, shipbuilding, upgrading cannons, sails, ship hulls, and only later add third-person characters, land building, and so on.
addedThe prologue game Leonardo's Island – Origins is already available!For me, Leonardo’s Island – Origins is something like crowdfunding that can help me finish the first multiplayer release faster — and then gradually add all the other ideas and mechanics. But instead of just a description and pictures of what’s to come, you get an actual prologue game.
changedWhat it includes:Third-person view: running, swimming, diving (as much as your stamina allows)
changedWhat it includes:Localization into 30 languages
changedWhat it includes:P.S. In the meantime, I continue working on multiplayer for Leonardo’s Island , and beta tests are coming soon!

Leonardo's Island changes

addedLater, I planned to add multiplayer with online battles and regattas, the ability to trade your constructions and ships, and many more mechanics like physics, flying, and so on.
addedThen Unity 6 came out! I tried Unity 6 URP and decided to migrate. As a result, I slightly changed the plan and decided that in the first release I would focus on multiplayer with battles, shipbuilding, upgrading cannons, sails, ship hulls, and only later add third-person characters, land building, and so on.
addedFor me, Leonardo’s Island – Origins is something like crowdfunding that can help me finish the first multiplayer release faster — and then gradually add all the other ideas and mechanics. But instead of just a description and pictures of what’s to come, you get an actual prologue game.
changedThird-person view: running, swimming, diving (as much as your stamina allows)
changedLocalization into 30 languages

The prologue game Leonardo's Island – Origins is already available!

Those of you who have been following the game’s development for a while may remember that back in October 2024, a demo was released where you could build different structures on the island.

The original concept was: In the first release you could build on land — different constructions, a fort, complete a few missions to learn building, defend the island from a pirate ship, open the shipyard, and build your first ship. This was done by October 2024.

Later, I planned to add multiplayer with online battles and regattas, the ability to trade your constructions and ships, and many more mechanics like physics, flying, and so on.

Then Unity 6 came out! I tried Unity 6 URP and decided to migrate. As a result, I slightly changed the plan and decided that in the first release I would focus on multiplayer with battles, shipbuilding, upgrading cannons, sails, ship hulls, and only later add third-person characters, land building, and so on.

This led to two games. Recently, I had the idea to finally release the part that was already ready last year and call it the prologue game. After all, the essence was that after completing all the missions on the island, the player should build their first ship for the final mission. And the next part of the game continues with shipbuilding and multiplayer.

That’s how Leonardo’s Island – Origins and simply Leonardo’s Island came to be.

For me, Leonardo’s Island – Origins is something like crowdfunding that can help me finish the first multiplayer release faster — and then gradually add all the other ideas and mechanics. But instead of just a description and pictures of what’s to come, you get an actual prologue game.

What it includes:

  • Third-person view: running, swimming, diving (as much as your stamina allows)

  • Chop trees and crush stones — resources for building

  • Different building types:

    • Place beams and planks manually — full control

    • Use helpers to build bases and stairs

  • Draw your own flag and place it anywhere

  • Fly with a kite

  • And finally, surf!

  • Sail around the island on a catamaran (after building it first)

  • Fire cannons at pirates (and also at your own constructions if you wish)

  • Localization into 30 languages

Thank you for your support!

P.S. In the meantime, I continue working on multiplayer for Leonardo’s Island, and beta tests are coming soon!

Source

Steam News / 19 September 2025

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