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Steam News11 February 20215y ago

Major update V0.4.0

Happy Lunar New Year! I wish you all good health and all the best! Legendary Knight also welcomes the first major update on this happy day - Endless Mode is now available!

Full notes

Full Legendary Knight - 傳奇騎士 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • Performance
addedHappy Lunar New Year! I wish you all good health and all the best! Legendary Knight also welcomes the first major update on this happy day - Endless Mode is now available! I have put a lot of effort into this update, almost like redoing the game all over again, that's why it took me so long to see you all again.
changedNew mode: endless city defenseOur defeat is certain, but we must win anyway. The enemy will continue to attack until the city is breached. Pick up your weapons and give the enemy the heaviest resist! Or will the dawn comes?
addedNew mapAs a summary of the Legendary Knight, a new map is necessary, larger battles, and more war-like scenarios.
changedCard systemInstead of the building upgrade system in the classic mode, players don't need to run back and forth in the map, faster game rhythm, more variety, and even allows players to perform special element attacks.
changedBuilding occupation systemIn the endless mode, the three functional buildings will be temporarily occupied by the enemy, and regaining controls will give you special buffs, allowing players to persist in this siege battle longer.
changedScoring systemScores are given according to the player’s performance while defending the city. The evaluation elements include the number of enemies killed, time to stay, experience gained, and the number of soldiers killed.

Legendary Knight - 傳奇騎士 changes

addedHappy Lunar New Year! I wish you all good health and all the best! Legendary Knight also welcomes the first major update on this happy day - Endless Mode is now available! I have put a lot of effort into this update, almost like redoing the game all over again, that's why it took me so long to see you all again.
changedOur defeat is certain, but we must win anyway. The enemy will continue to attack until the city is breached. Pick up your weapons and give the enemy the heaviest resist! Or will the dawn comes?
addedAs a summary of the Legendary Knight, a new map is necessary, larger battles, and more war-like scenarios.
changedInstead of the building upgrade system in the classic mode, players don't need to run back and forth in the map, faster game rhythm, more variety, and even allows players to perform special element attacks.
changedIn the endless mode, the three functional buildings will be temporarily occupied by the enemy, and regaining controls will give you special buffs, allowing players to persist in this siege battle longer.

Happy Lunar New Year! I wish you all good health and all the best! Legendary Knight also welcomes the first major update on this happy day - Endless Mode is now available! I have put a lot of effort into this update, almost like redoing the game all over again, that's why it took me so long to see you all again.

The following is the main content of version 0.4.0

New mode: endless city defense

Our defeat is certain, but we must win anyway. The enemy will continue to attack until the city is breached. Pick up your weapons and give the enemy the heaviest resist! Or will the dawn comes?

New map

As a summary of the Legendary Knight, a new map is necessary, larger battles, and more war-like scenarios.

Card system

Instead of the building upgrade system in the classic mode, players don't need to run back and forth in the map, faster game rhythm, more variety, and even allows players to perform special element attacks.

More character choices

With different unique attributes and auxiliary cards, choose the most suitable general for the city according to your battle style.

Building occupation system

In the endless mode, the three functional buildings will be temporarily occupied by the enemy, and regaining controls will give you special buffs, allowing players to persist in this siege battle longer.

Scoring system

Scores are given according to the player’s performance while defending the city. The evaluation elements include the number of enemies killed, time to stay, experience gained, and the number of soldiers killed.

Thank you for your support

PS: About the master DLC situation

Due to the time required for approval, the master in endless mode cannot be unlocked temporarily, please be patient

Source

Steam News / 11 February 2021

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