In this update5
Full notes
Full Legendary Knight - 傳奇騎士 update
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What changed
- Gameplay
- UI and audio
- Performance
Legendary Knight - 傳奇騎士 changes
Hello everyone,
I’ve just released Version 0.6 of Legendary Knight. This update focuses on accessibility, visual improvements, and better combat flow. Here are the main changes:
Multi-Language Support
The game now supports 11 languages:
English
Traditional Chinese
Simplified Chinese
Spanish
Portuguese
Japanese
Italian
Korean
Russian
French
German
This is something I’ve wanted to add for a while so more players can enjoy the game in their own language.
Visual Quality and Performance
The game has been upgraded from the Built-in Rendering Pipeline to the Universal Rendering Pipeline. This results in improved visuals and better overall performance. The world should now look clearer and run more smoothly.
New Attack Effects
I’ve added new slashing effects to all attacks. Combat should now feel much more responsive and impactful, with clearer feedback when you land a hit.
Attack Combo Adjustments
All weapons have had their attack speeds improved and their combo transitions adjusted. The biggest change is to the Axe, which previously had an unusually slow first hit. Now it feels more natural and consistent with the other weapons.
That covers the main changes in Version 0.6. Thank you for playing and for all the feedback that has helped me improve the game. I hope you enjoy this update and I look forward to hearing your thoughts.
Source
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