Full notes
Full Legendary Knight - 傳奇騎士 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Gameplay
Legendary Knight - 傳奇騎士 changes
Knights, the battlefield is about to look sharper than ever!
In Version 0.6, we’re upgrading Legendary Knight ’s rendering pipeline from Unity’s Built-in Renderer to the Universal Render Pipeline (URP). This change means:
Better Lighting & Shading – more vibrant and dynamic visuals
Improved Performance – smoother gameplay on a wider range of hardware
Future-Proof Graphics – opening the door for more visual upgrades down the road
This is a big step forward for the game’s visuals, and we can’t wait for you to experience the difference.
Stay tuned — Version 0.6 is on its way, and the legend is about to shine brighter than ever! Oki Aki
Source
Changelog.gg summarizes and formats this update. How we read updates.
