HomeGamesUpdatesPricingMethodology
Steam News28 September 20241y ago

Tears of Vanfell - Major Gameplay Update 28/09

We've been working on a few updates these past couple weeks. Mostly bug fixes, but we also included one or two new features for you to try out.

In this update6

Full notes

Full Legacy: Tears of Vanfell - Chapter 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions1 change0 removals
  • Gameplay
  • Events
  • Balance
  • UI and audio
addedWe've been working on a few updates these past couple weeks. Mostly bug fixes, but we also included one or two new features for you to try out.
addedTome/Scroll ReworkThe magical weapons were a bit underwhelming to use, so we changed them slightly. Players can now shoot at will, and projectiles home when in range of an enemy.
changedCompanionTweaked companion behavior, including AI improvements for better player following and combat interaction as well as balancing skills.
addedMinimap ImprovementsAdded icons to rooms, to display which rewards are available after clearing one.
addedNew EnvironmentsAdded some new room designs, with all new furniture. Also, breakables now have a chance to drop Tears when broken (finally!)
addedBlacksmithThe blacksmith now offers better bonuses when players use his services, including discounts on weapon upgrades and increased efficiency in upgrades.

Legacy: Tears of Vanfell - Chapter 1 changes

addedWe've been working on a few updates these past couple weeks. Mostly bug fixes, but we also included one or two new features for you to try out.
addedThe magical weapons were a bit underwhelming to use, so we changed them slightly. Players can now shoot at will, and projectiles home when in range of an enemy.
changedTweaked companion behavior, including AI improvements for better player following and combat interaction as well as balancing skills.
addedAdded icons to rooms, to display which rewards are available after clearing one.
addedAdded some new room designs, with all new furniture. Also, breakables now have a chance to drop Tears when broken (finally!)

We've been working on a few updates these past couple weeks. Mostly bug fixes, but we also included one or two new features for you to try out.

Tome/Scroll Rework

The magical weapons were a bit underwhelming to use, so we changed them slightly. Players can now shoot at will, and projectiles home when in range of an enemy.

Companion

Tweaked companion behavior, including AI improvements for better player following and combat interaction as well as balancing skills.

Minimap Improvements

Added icons to rooms, to display which rewards are available after clearing one.

New Environments

Added some new room designs, with all new furniture. Also, breakables now have a chance to drop Tears when broken (finally!)

Blacksmith

The blacksmith now offers better bonuses when players use his services, including discounts on weapon upgrades and increased efficiency in upgrades.

The Rest™️

Many, many bug fixes (disconnects should be a lot less frequent), missing SFX added, UI improvements, improved some interactables' visibility.

Source

Steam News / 28 September 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.