In this update2
Full notes
Full Lazy Witch's Factory update
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What changed
- Gameplay
- UI and audio
- Balance
Lazy Witch's Factory changes
The second public playtest for Lazy Witch's Factory has ended!
We would like to express our deepest gratitude to everyone who participated!
Please Help Us with Your Feedback!
We would greatly appreciate feedback from everyone who participated.
Feedback Form
We have carefully read each and every one of your comments and will use them to determine the direction of future updates.
7 Patches in 10 Days - A Look Back at the 2nd Playtest
For this playtest, we issued playtest licenses to 783 new participants. Combined with the previous playtest, the total number of participants has reached 4,441.
Based on the feedback we received throughout the 10-day playtest period, we applied a total of three major updates and four patches to fix bugs and correct text.
Since the start of the playtest,
We added the “Water Flow Splitter,” which splits conveyor belts.
We introduced a new feature called “Additional Financing,” which allows you to increase your debt further to gain a boost.
Added a total of 10 new contracts to the existing characters “Mammon,” “Leviathan,” and “Lucifer,” and revised approximately one-third of the existing contracts
Adjustments to the newly released character “Belphegor: Summoner Witch”
Significant balance adjustments to better reflect strategic decisions
With these and many other additions and revisions, the game has become even more accessible and enjoyable.
None of these features existed in any form prior to the start of the playtest. We conceived these ideas while reviewing the feedback from this round and rushed to implement them to make the most of the playtest environment, where you can try them out immediately after release.
Thanks to your support, we were able to gather a wealth of feedback, particularly from experienced players, which has helped us significantly improve the game’s replay value.
Crowdfunding Goal Achieved—Still Seeking Backers!
Furthermore, through the crowdfunding campaign we launched simultaneously, we have reached our goal of 1 million yen!
https://camp-fire.jp/projects/941275/view
We are still working toward our stretch goals. Depending on the total amount raised, we will expand the game’s content.
The next opportunity to play Lazy Witch's Factory will be when the demo version is released. We will do our best to deliver an even more polished experience, using the lessons learned from the two playtests as a foundation!
That’s all for now.
We ask for your continued support as we work to make this game even better!
Source
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