Full notes
Full Lazy Witch's Factory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Store
Lazy Witch's Factory changes
We have made specification updates and bug fixes related to the Splitter.
Splitter Specification Changes
Overlay placement is now possible
Snapping enabled (the splitter’s input port snaps to the output ports of other objects)
Bug Fixes
Text scrolling in the tutorial’s opening explanation becomes extremely slow in low-FPS environments
When the Summoner Witch crafts a familiar, the icon displayed in the tooltip when hovering over it shows a different familiar
Portals collect items from surrounding objects while paused
The hover UI for link text in the portal’s tooltip does not appear
The effect of the “Gold Rush” buff does not apply to mining points newly generated by staff skills
The conveyor speed reduction from the “Water-Cooled Crafting” contract does not match what is displayed
The land name displayed during pre-work preparations changes when re-entering the screen or rapidly tapping buttons
Fixed some localization errors in languages other than Japanese
The text for “[F] Long press to sign a contract” does not reflect the key configuration
Tutorial start animation
Contract screen
Land Purchase UI
The demo will be temporarily suspended until June 30. There’s only a little time left, but please continue to enjoy the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
