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Steam News12 May 20215y ago

UI and Beta Updates

Hi guys, The code rewriting of the game is almost done now, i start to working on UI improvment for integrating the new systems, and i cant wait for show you the last features that allow me to introduce magic, enchantin

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Full Last Stonelord update

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What changed

0 fixes5 additions0 changes0 removals
  • UI and audio
  • Gameplay
addedThe code rewriting of the game is almost done now, i start to working on UI improvment for integrating the new systems, and i cant wait for show you the last features that allow me to introduce magic, enchanting, summoning and village managment the CARD system!!
addedAt start the card are only droppable items, but after the first use you can learn new skills for crafting it! For example dropping a fireball card allow you to learn inscription, magery and fire magic skills, with inscription you can make blank cards , and after the crafting menu under magery you can craft the card you already learn ! and after place on the skillbar for use!
addedCards typologi are Monster, magic, attack and effect ( w.i.p) , monster cards are upgradable merging similar ones once you reach lv 10 card, with 3 level of evolutions (ex loli naga > growup naga > Medusa) , one monster card can be used ad summoned pet or inside production houses or defence of your village!
addedMagery, effect and attack cards are craftable and one time use , i made this way for integrating well on crafting system and dont allow you to spam magic like water, effect and attack card can be used as enchant material for equips.
addedAnd finally here the video with the new improvments! Cards art are placeholder for now, but i take my fun on making all the arts for sure!

Last Stonelord changes

addedThe code rewriting of the game is almost done now, i start to working on UI improvment for integrating the new systems, and i cant wait for show you the last features that allow me to introduce magic, enchanting, summoning and village managment the CARD system!!
addedAt start the card are only droppable items, but after the first use you can learn new skills for crafting it! For example dropping a fireball card allow you to learn inscription, magery and fire magic skills, with inscription you can make blank cards , and after the crafting menu under magery you can craft the card you already learn ! and after place on the skillbar for use!
addedCards typologi are Monster, magic, attack and effect ( w.i.p) , monster cards are upgradable merging similar ones once you reach lv 10 card, with 3 level of evolutions (ex loli naga > growup naga > Medusa) , one monster card can be used ad summoned pet or inside production houses or defence of your village!
addedMagery, effect and attack cards are craftable and one time use , i made this way for integrating well on crafting system and dont allow you to spam magic like water, effect and attack card can be used as enchant material for equips.
addedAnd finally here the video with the new improvments! Cards art are placeholder for now, but i take my fun on making all the arts for sure!

Hi guys,

The code rewriting of the game is almost done now, i start to working on UI improvment for integrating the new systems, and i cant wait for show you the last features that allow me to introduce magic, enchanting, summoning and village managment the CARD system!!

At start the card are only droppable items, but after the first use you can learn new skills for crafting it! For example dropping a fireball card allow you to learn inscription, magery and fire magic skills, with inscription you can make blank cards , and after the crafting menu under magery you can craft the card you already learn ! and after place on the skillbar for use!

Cards typologi are Monster, magic, attack and effect ( w.i.p) , monster cards are upgradable merging similar ones once you reach lv 10 card, with 3 level of evolutions (ex loli naga > growup naga > Medusa) , one monster card can be used ad summoned pet or inside production houses or defence of your village!

Magery, effect and attack cards are craftable and one time use , i made this way for integrating well on crafting system and dont allow you to spam magic like water, effect and attack card can be used as enchant material for equips.

And finally here the video with the new improvments! Cards art are placeholder for now, but i take my fun on making all the arts for sure!

Let me know what do you think!

Source

Steam News / 12 May 2021

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