Full notes
Full Last Stonelord update
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What changed
- Compatibility
- Maps
- UI and audio
- Gameplay
Last Stonelord changes
Hi guys,
Apologies for the lack of news, by third part jobs and various problems i can start back full time working on this project only this month, now i focus my fulltime for finalize and release the beta update, for starting i want show you all how actually run the game and the new map:
The big part of the game rewrite now is done and the game run smootlhy!
Actual status :
Item, skill, crafting Database and map enviroments finalized
Night/Day system rewrited
Random spawns for monster and animals rewrited
Gathering system finalized
Inventory, equip and avatar making finalized (exept for UI)
Avatar Making addition like pants, shirt, underwear, scars, tatoo and eyes curstomizations
Skill progression system done, now skill have 10 LV with a 0/100 progression each di 10 Lv, maximize skills unlock other skills
Now skills are unlockable by making actions( hit enemyes with swords unlock Swordmanship ecc)
The new map is a desolated zone for starting your citybuilding and unlockyng other zones.
Todo for the beta release update :
Combat rewriting
Actionbar rewriting
UI finalization
Fixing Graphics for the new code (armours ecc)
Rewriting Housing system and item placing
Todo for second beta update:
Main quest and cutscene and dialogues
City management, pet/compagnion system , card system (city upgrades and defence)
Really thanks for your patience , i will to finish this game for sure! p.s. i did some step back updating the old avatar with the new tech learned with ne anime. P.p.s. apologies for my bad english!
Source
Changelog.gg summarizes and formats this update. How we read updates.
