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Steam News14 November 20257mo ago

Many more fixes

QoL changes: -Audio default to lower volume, and intro/story music now correctly is set to player settings volume -Improved tutorial -Game is zoomed out to show more of the zone.

Full notes

Full Landonia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions14 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
  • Balance
changedAudio default to lower volume, and intro/story music now correctly is set to player settings volume
changedImproved tutorial
changedGame is zoomed out to show more of the zone. The zoom capability is automatic, and depending on zone. Can also ‘Home’/’End’ with some maps to toggle.
fixedFixed Tutorial bug with pressing ‘F’ and not showing map. ‘M’ can also be utilized.
changedImproved clarity in shopping and inventory screen
changedGameplay changes:

Landonia changes

changedAudio default to lower volume, and intro/story music now correctly is set to player settings volume
changedImproved tutorial
changedGame is zoomed out to show more of the zone. The zoom capability is automatic, and depending on zone. Can also ‘Home’/’End’ with some maps to toggle.
fixedFixed Tutorial bug with pressing ‘F’ and not showing map. ‘M’ can also be utilized.
changedImproved clarity in shopping and inventory screen

QoL changes:

-Audio default to lower volume, and intro/story music now correctly is set to player settings volume

-Improved tutorial

-Game is zoomed out to show more of the zone. The zoom capability is automatic, and depending on zone. Can also ‘Home’/’End’ with some maps to toggle.

-Fixed Tutorial bug with pressing ‘F’ and not showing map. ‘M’ can also be utilized.

-Ensured targeting display-range is showing as default (though still can’t do this yet in 2.5d mode unfortunately)

-Ensured party members auto-follow as default

-Fullscreen will be default mode when launching the game

-Gave more tips at the main menu screen regarding party creation and tutorial toggle

-Improved clarity in shopping and inventory screen

Gameplay changes:

  • Auto-targeting NPCs and Smoother party attack and player attack UI. Left-click/dragging a box over an enemy will now select it as a target as an option too.

-Improved Turn-Based mode (only available if more than one character being used)

-Food auto-eat will not include food items that have extra special effects in addition to being food

-Ensured that pets will auto-follow similarly to allies (only Noble has summoning spell for now)

-If the player is a one-player party, only Continuous Mode is allowed to ensure smoother gameplay

-Exits to other zones now labeled on the mini-map (‘M’ or ‘F’) to help guide players to zone exits

-Quest/Points of Interest now labeled on mini-map (‘M’ or ‘F’) to help guide players to places of interest

-Improved Help (‘F11’) that delineates solo vs party-commands.

-Food/hunger duration doubled so that characters can go longer without having to eat.

-The price of an item will be accurately reflected (based upon your character’s Persuasion skill level)

Source

Steam News / 14 November 2025

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