Full notes
Full Landonia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Landonia changes
Gameplay
-Continuous Combat moves 10% faster now to help improve pacing
-Several combat spells have increased range and decreased mp cost to reduce wait time in combat
-If an unholy character is wielding a holy weapon, more clarity regarding this penalty will be shown during gameplay.
-Moved guards in Kettorek Forest to a more appropriate location to combat bandits and protect players from bandits.
UI
-Fonts improved in size and readability
-Guild hall trainer and healing pool more clearly marked
Other
-Transition between rooms or screens no longer show a white "flashbang" when transitioning
Source
Changelog.gg summarizes and formats this update. How we read updates.
