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Latest Landonia updates
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- Landonia
Several Updates
Bugs -Fixed bug that resulted in Friendly Fire on NPCs that player intended to talk to Gameplay/QoL -"Southern Hills" area revamped, to appear more clear than prior with regards to navigation and overall aesthetics -Min…
Announcement2 changesFixBalance - Landonia
More UI/UX updates
Tried to clean up and improve more UI/UX. Let me know if you run into bugs!
Announcement1 changeUI/audio - Landonia
Multiple UI/UX improvements
Graphics -Introduction story graphics had AI graphics 100% removed and replaced with a human artist rendition Gameplay -Items can now be drag-dropped to the ground or drag-dropped onto a party member from Inventory Menu…
Patch notes11 changesFixGameplay - Landonia
Several Updates
Graphics -Hired artist to replace AI introduction artwork (in progress) Gameplay 3 options of combat available, all with separate perks --> Dual wielding no longer is penalized (in the past, Combat skill was halved when…
Patch notes23 changesGameplayBalance - Landonia
Gameplay and Other updates
Gameplay -Continuous Combat moves 10% faster now to help improve pacing -Several combat spells have increased range and decreased mp cost to reduce wait time in combat -If an unholy character is wielding a holy weapon,…
Patch notes7 changesGameplayUI/audio - Landonia
Updated UI
Improved UI to help with large party controls
Announcement1 changeUI/audio - Landonia
Bug Fixes, UI updates
UI/QoL -De-cluttered UI a bit more -Hotkeys now have numbers labeled -Side-Menu also shows hotkeys -Actions can now be placed on any hotkey -Fixed crashes that occurred when shift-moving (dash), -Fixed crashes that occu…
Announcement8 changesFixUI/audio - Landonia
Fixed bug
Shift + movement keys no longer crash the game to desktop.
Announcement1 changePerformance - Landonia
Random Updates
Fixes/Changes/Patches -Quest log included for Gormuth quest -Markzone works in Wolf Den -Increased the transparency radius more to ensure npcs behind objects like trees can be clicked upon -Removed pause/stutter if part…
Announcement9 changesFixGameplay - Landonia
More Updates
Gameplay -Recruited NPCs will be at the Guild Hall for future game-starts, if not killed (they respawn however over time) -Southern Hills area improved with more things to do -Several new items and quests added QoL -“Al…
Patch notes4 changesGameplay - Landonia
Guild Halls
Gameplay/QoL -Guild Hall exists now, which has all your party members (joined or not) present. This serves as a homebase where max healing/recovery, level-up training, and tribute awards occur as player characters progr…
Patch notes1 changeGameplay - Landonia
More QoL/UI
UI/QoL -Improvements to visual cues during battle (outlined NPCs, vibration when attacked, etc.) -Characters that can level up will have more visual cues to remind player to find a trainer. Gameplay -NPCs engulfed in fl…
Announcement4 changesUI/audioGameplay - Landonia
Outline and Blur
QoL -When hovering over NPCs, they now outline in white and drawn to the foreground to help ease selecting. -Characters that cannot be seen are blurred.
Announcement - Landonia
More QoL/Graphical updates
Graphics/QoL -More graphical improvements with some NPCs (manticore less ugly, elf warrior attack visuals improved) -More graphical cues on ailments (i.e. if poisoned or engulfed in flames then it is more obvious) -More…
Announcement2 changesFixGameplay - Landonia
Bestiary and Fixed walking animation
QoL -Fixed bug that made walking diagonal an awkward appearing like the character was ice-skating -Minor graphical updates Gameplay -In-game bestiary now available under "Quest Log" (in progress) -Warrior has "Knockback…
Announcement5 changesFixGameplay - Landonia
Hide Skill, Animations, and Quest Log
Gameplay -Rogue skill “Shadows” changed to “Hide”, which allows for more gameplay options to utilize backstab and sneak past opponents anytime -Barbarian skill "War Cry" added, which allows AoE taunt and stun. This adds…
Patch notes4 changesGameplay

