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Steam News17 September 20187y ago

Dev update #12 Patch Day!

This will be the first of several bug fix releases in response to our closed alpha testing.

Full notes

Full Lamplight Station update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedPatch Notes: Alpha 0.1.1Graphics scalability options added to the game -Gamma/Brightness settings added -Removed unneeded VR plugins from project to avoid VR hardware from thinking game is VR enabled -Signs now have colliders -Roadway blocks are easier to see in the dark and have a nifty glow effect -Missing jacket slot added to paperdoll -Fixed bug that can cause items to become un-placeable if they are in a stack that is split -Mobs should no longer spawn at player start location, but can still follow the player there

This will be the first of several bug fix releases in response to our closed alpha testing. Special thanks to the following testers on discord for their help uncovering these bugs: dall77 JimmyL Kayrajh Tecknowolf thatotherguy XypherOrion 《Hirrei》

Patch Notes: Alpha 0.1.1

-Graphics scalability options added to the game -Gamma/Brightness settings added -Removed unneeded VR plugins from project to avoid VR hardware from thinking game is VR enabled -Signs now have colliders -Roadway blocks are easier to see in the dark and have a nifty glow effect -Missing jacket slot added to paperdoll -Fixed bug that can cause items to become un-placeable if they are in a stack that is split -Mobs should no longer spawn at player start location, but can still follow the player there

Source

Steam News / 17 September 2018

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