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- L.I.S.T.E.D.
Dev update/072026: Cinematic - Teaser
Hi! July Dev Update I hope you enjoy it and get a real feel for the project's atmosphere! All the turning gears and sweat poured into this project are now heading toward the DEMO. I’ll do my best to get it out in Q4 thi…
Announcement - L.I.S.T.E.D.
Dev update/062026: new agrav chassis EULE - final chassis for the demo.
Hi! June Dev Update Introducing the "EULE", a concept mech from the Pa.K manufacturer. (Note: All concepts shown are still WIP and do not represent final in-game visuals.) The EULE is the lightest mech in the Pa.K’s ant…
Announcement1 changeGameplay - L.I.S.T.E.D.
Dev update/052026: new agrav chassis Rabe
Hi! May Dev Update Introducing the "RABE", a concept mech from the Pa.K manufacturer. (Note: All concepts shown are still WIP and do not represent final in-game visuals.) The RABE currently serves as a modified, lightwe…
Announcement - L.I.S.T.E.D.
Dev update/042026: new agrav chassis Geier
Hi! April Dev Update Introducing the " GEIER ", a concept mech from the Pa.K manufacturer. (All concepts shown are still WIP and not final in-game visuals.) The GEIER currently serves as the flagship of Pa.K’s agrav (an…
Announcement1 changeGameplay - L.I.S.T.E.D.
Dev update/032026: new walker chassis Ricun-T
Hi! March Dev Update Introducing the " RICUN-T ", a concept mech from the ATYPID manufacturer. (All concepts shown are still WIP and not final in-game visuals.) The RICUN-T is built for harshest environments. It's desig…
Announcement2 changesMapsUI/audio - L.I.S.T.E.D.
Dev update/022026: new walker chassis Ricun-Q
Hi! February short Dev Update Introducing the " RICUN-Q ", a concept mech from the ATYPID manufacturer. (All concepts shown are still WIP and not final in-game visuals.) The RICUN-Q is built for harsh environments. It's…
Announcement2 changesMapsGameplay - L.I.S.T.E.D.
Dev update/012026: new year, plans and new walker chassis Ricun-H
Hi! January Dev Update Another new corporation representative. Introducing the " RICUN-H ", a concept mech from the ATYPID manufacturer. (All concepts shown are still WIP and not final in-game visuals.) The RICUN-H is o…
Announcement4 changesGameplayMaps - L.I.S.T.E.D.
Dev update/122025: new walker chassis Orm
Hi! Holiday season vibes—light progress this month as Christmas approaches. Wrapped up another bipedal mech. Here's concept art for the latest, the "ORM" The "ORM" is a nimble, small combat unit with one turret hardpoin…
Event3 changesMapsGameplay - L.I.S.T.E.D.
Dev update/112025: new walker chassis Sigvern
Hi! November Dev Update. I've completed another bipedal mech. Here's the concept art for my next model, the " SIGVERN ". The " SIGVERN" has unique turret locations, which should provide benefits in close-quarters combat…
Announcement3 changesGameplay - L.I.S.T.E.D.
Dev update/102025: new walker chassis Kimera
Hi! October's dev update for the month. I've finally started implementing the bipedal mechs—a long-awaited feature. Leading the charge is the corporation " Kaisen Works ", the undisputed leaders in bipedal mech producti…
Announcement3 changesMapsGameplay - L.I.S.T.E.D.
Dev update/092025: new tracked chassis Lance
Hi! September is coming to an end, so here's the latest dev update for the month. I've been hard at work on a new tracked chassis design to round out lineup. Below, you'll find concept art for the Lance from " Thorva In…
Announcement8 changesGameplayBalance - L.I.S.T.E.D.
Dev update/082025: new tracked chassis Guard
Hi! August has been a bit of a vacation month for me — taking time to rest, recharge, and gather fresh ideas for the project. But don’t worry, things have still been moving forward! I’ve been working on a new tracked ch…
Announcement2 changesGameplay - L.I.S.T.E.D.
Dev update/072025: new tracked chassis Patriot
Hi! I hope you’re all enjoying the summer season—whether you’re traveling, exploring new destinations, or simply taking time to relax and recharge. In July, I have been focused on integrating a new type of tracked chass…
Event6 changesGameplayBalance - L.I.S.T.E.D.
Dev update/062025: new chassis Talon
Hi! In June, I’ve been working on implementing the new chassis into the project. Check out the concepts for the Talon and some infographics below with in-game test. Steam post imageSteam post imageSteam post imageSteam…
Announcement2 changesGameplay - L.I.S.T.E.D.
Dev update/052025: new chassis Aquila
Hi! In recent weeks, I’ve been working on implementing the new chassis into the project. Check out the concepts for the Aquila and some infographics below! Steam post image As a foundation for mech customization, I’ve b…
Announcement2 changesGameplay - L.I.S.T.E.D.
L.I.S.T.E.D.: DEMO Roadmap
Hi everyone! I am happy to share that the L.I.S.T.E.D. Steam page is officially live! To keep you in the loop, here’s a peek at the Demo Roadmap. Along with additional breakdowns. The demo will feature 15 unique mech ty…
Store8 changesGameplayPerformance






