L.I.S.T.E.D.
Steam News 29 September 20257mo ago

Dev update/092025: new tracked chassis Lance

Hi! September is coming to an end, so here's the latest dev update for the month. I've been hard at work on a new tracked chassis design to round out lineup. Below, you'll find concept art for the Lance from " Thorva In…

Update log

Full L.I.S.T.E.D. update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes5 additions3 changes0 removals
  • Gameplay
  • Balance
addedI've been hard at work on a new tracked chassis design to round out lineup.
addedBelow, you'll find concept art for the Lance from " Thorva Industries" , along with infographics highlighting its key capabilities. This will be the final tracked chassis added to the Steam Demo.
changedThe core concept here is to blend traditional tracked propulsion with omnidirectional movement, achieved via a front row of omni wheels. This hybrid approach should set tracked chassis apart from their purely wheeled rivals.
addedOnce I've added another chassis type to the mix, I'll circle back to polish these three up further.
addedAdded basic damage support for mechs. All damage from various types received in battle will now be visually represented in the hangar until the mech is fully repaired.
changedImplemented tracked chassis movement for the Lance.

Hi!

September is coming to an end, so here's the latest dev update for the month.

I've been hard at work on a new tracked chassis design to round out lineup.

Below, you'll find concept art for the Lance from "Thorva Industries", along with infographics highlighting its key capabilities. This will be the final tracked chassis added to the Steam Demo.

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The core concept here is to blend traditional tracked propulsion with omnidirectional movement, achieved via a front row of omni wheels. This hybrid approach should set tracked chassis apart from their purely wheeled rivals.

Once I've added another chassis type to the mix, I'll circle back to polish these three up further.

Battle

• Added basic damage support for mechs. All damage from various types received in battle will now be visually represented in the hangar until the mech is fully repaired.

• Implemented tracked chassis movement for the Lance.

Hangar

In the hangar and pilot systems, I've made a few small updates:

• Added a new visual presentation for the pilot in the character selection screen and hangar. This will serve as the foundation for future pilot customization.

• The current mech is now visible from the main menu, displaying its color scheme (damage visualization from battle not yet implemented).

Thank you!

-Alex

Source

Steam News / 29 September 2025

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