Update log
Full L.I.S.T.E.D. update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
Hi!
March Dev Update
Introducing the "RICUN-T", a concept mech from the ATYPID manufacturer.
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(All concepts shown are still WIP and not final in-game visuals.)
The RICUN-T is built for harshest environments. It's designed to handle extremely rough terrain like its big brothers from H and Q series. It carries the fewest turret slots of any mech in its class, but its ultra-slim profile makes it a slippery, hard-to-hit target on the arena — a nimble glass cannon that rewards skilled piloting.
On the cinematic front, I’ve wrapped up the music and audio effects for the new trailer. I started with the audio first (working backwards from the finished sound design), locked in the animatic frames, and now all previs shots are ready to move forward. Next up: polishing the visuals to match the audio.
I’ve also modeled a fresh batch of turrets, but they’re still very much work-in-progress. I’ll aim to get proper renders ready for you in the coming months.
Thank you!
-Alex
Source
