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Steam News31 March 20264mo ago

Dev update/032026: new walker chassis Ricun-T

Hi! March Dev Update Introducing the " RICUN-T ", a concept mech from the ATYPID manufacturer. (All concepts shown are still WIP and not final in-game visuals.) The RICUN-T is built for harshest environments.

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Full L.I.S.T.E.D. update

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What changed

0 fixes1 addition1 change0 removals
  • Maps
  • UI and audio
changedThe RICUN-T is built for harshest environments. It's designed to handle extremely rough terrain like its big brothers from H and Q series. It carries the fewest turret slots of any mech in its class, but its ultra-slim profile makes it a slippery, hard-to-hit target on the arena — a nimble glass cannon that rewards skilled piloting.
addedOn the cinematic front, I’ve wrapped up the music and audio effects for the new trailer. I started with the audio first (working backwards from the finished sound design), locked in the animatic frames, and now all previs shots are ready to move forward. Next up: polishing the visuals to match the audio.

L.I.S.T.E.D. changes

changedThe RICUN-T is built for harshest environments. It's designed to handle extremely rough terrain like its big brothers from H and Q series. It carries the fewest turret slots of any mech in its class, but its ultra-slim profile makes it a slippery, hard-to-hit target on the arena — a nimble glass cannon that rewards skilled piloting.
addedOn the cinematic front, I’ve wrapped up the music and audio effects for the new trailer. I started with the audio first (working backwards from the finished sound design), locked in the animatic frames, and now all previs shots are ready to move forward. Next up: polishing the visuals to match the audio.

Hi!

March Dev Update

Introducing the "RICUN-T", a concept mech from the ATYPID manufacturer.

(All concepts shown are still WIP and not final in-game visuals.)

The RICUN-T is built for harshest environments. It's designed to handle extremely rough terrain like its big brothers from H and Q series. It carries the fewest turret slots of any mech in its class, but its ultra-slim profile makes it a slippery, hard-to-hit target on the arena — a nimble glass cannon that rewards skilled piloting.

On the cinematic front, I’ve wrapped up the music and audio effects for the new trailer. I started with the audio first (working backwards from the finished sound design), locked in the animatic frames, and now all previs shots are ready to move forward. Next up: polishing the visuals to match the audio.

I’ve also modeled a fresh batch of turrets, but they’re still very much work-in-progress. I’ll aim to get proper renders ready for you in the coming months.

Thank you!

-Alex

Source

Steam News / 31 March 2026

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