In this update7
Full notes
Full L E P O Z H D I A N . V I B E update
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What changed
- Gameplay
- UI and audio
- Fixes
L E P O Z H D I A N . V I B E changes
GamePlay
The weapon was renamed from miniforce to minigun
Picking up new clothes is now done by pressing a button, rather than through an overlap event
Fixes
Fixed the display of the exclamation mark on the minigun weapon, in inventory
Fixed the destruction of the small pool light bulb
Fixed visual clothing resetting when starting a new game
Fixed some code errors related to empty references in variables
Fixed LOD materials of Vibe Assistant
The assets on the villa have moved by 1 pixel
Improved LOD generation for clothing the glasses 01,02,03,04,05,06,07
Fixed LOD materials of Backup Assistant
Fixed LOD materials of Shadow
Fixed LOD materials of Junior Assistant
Fixed LOD materials of Legacy Assistant
Increase the radius of interaction with the bed
Сode refactoring
Visuals
Added a demo level elements after the demo was completed
New Glitch Storm PP
Audio
Added sound when using the Vibe Configurator
The overall volume of the ambient wind has been reduced
Ui
Fixed the stretching tooltip for converting energy to HP
The gear icon in the main menu has been smoothed out
The session exit icon has been smoothed out in the main menu
The text for exiting the player appearance editor has been changed
Vibe Editor
New asset FencDeco_01
New asset FencDeco_01_400
New asset FencDeco_01_Cap
New asset PoolFlat_Flamingo
New asset PoolFlat_Dolphin
New asset PoolFlat_Star
New asset PoolFlat_Simple
Known Issues
Incorrect Player location during using objects if player state was crouch or prone
Client can not leave created session correctly
Clients are not able to launch ai movement from the dialogues
Source
Changelog.gg summarizes and formats this update. How we read updates.
