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Steam News6 May 20262mo ago

🌴 Lepozhdian Vibe - Pre-Alpha 0.0.56 is Live!

GamePlay During the quest completion animation, the player cannot perform certain actions (Server Travel, Talk With Ai, Open Character Customization, Interact With PC, etc.

In this update5

Full notes

Full L E P O Z H D I A N . V I B E update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes24 additions22 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
changedGamePlayDuring the quest completion animation, the player cannot perform certain actions (Server Travel, Talk With Ai, Open Character Customization, Interact With PC, etc.)
changedGamePlayReduced the energy cost for interaction read from 15 to 5
changedGamePlayReduced the energy cost for interaction with Palms as Desync Character from 5 to 1
changedGamePlayReduced the energy cost for interaction with Keyboard from 2 to 1
fixedFixesFixed animation for icons when hovering over them with the cursor
fixedFixesFixed the interface HUD hiding when opening the atmosphere editor in editor mode
energy cost for interaction read155energy cost for interaction read decreased, nerfenergy cost for interaction with Palms as Desync Character51energy cost for interaction with Palms as Desync Character decreased, nerfenergy cost for interaction with Keyboard21energy cost for interaction with Keyboard decreased, nerftimer for checking when using skills for the first time12seconds2timer for checking when using skills for the first time decreased, nerf

L E P O Z H D I A N . V I B E changes

changedDuring the quest completion animation, the player cannot perform certain actions (Server Travel, Talk With Ai, Open Character Customization, Interact With PC, etc.)
changedReduced the energy cost for interaction read from 15 to 5
changedReduced the energy cost for interaction with Palms as Desync Character from 5 to 1
changedReduced the energy cost for interaction with Keyboard from 2 to 1
fixedFixed animation for icons when hovering over them with the cursor

GamePlay

  • During the quest completion animation, the player cannot perform certain actions (Server Travel, Talk With Ai, Open Character Customization, Interact With PC, etc.)

  • Reduced the energy cost for interaction read from 15 to 5

  • Reduced the energy cost for interaction with Palms as Desync Character from 5 to 1

  • Reduced the energy cost for interaction with Keyboard from 2 to 1

Fixes

  • Fixed animation for icons when hovering over them with the cursor

  • Fixed the interface HUD hiding when opening the atmosphere editor in editor mode

  • Fixed the darkening of the entire character customization menu when hovering over the apply button

  • The Alt Enter option for switching the game window is disabled

  • The name of the Vibe Configurator in the dialog has been corrected

  • Fixed text highlighting in the key control settings widget

  • The timer for checking when using skills for the first time has been reduced from 12 seconds to 2

  • Fixed custom environment customization, returning to previous appearance settings when canceled

  • Fixed display of the currently playing track in the media player when reopening it

  • Clothing pickups in the training area now appear as you progress through the quest

  • Fixed discord authorization

Visuals

  • Added customization to clothing helmet

  • Added minimal appearance for AI "shadow"

  • New animation for the portalloop weapon

  • New clothes for the Legacy Assistant

  • New clothes for the Junior Assistant

  • New clothes for the BackUp Assistant

  • The visibility range setting is temporarily not changed from maximum

  • Renamed the FPS text to SPEED in the Catch the Vibe minigame

  • Added correct parameters for hat customization

  • Added a new level up effect

Ui

  • Reworked Control Settings (New Structure, Style And ToolTips)

  • Added Confirmation Window To Reset Graphics Settings, Audio Settings, Keys Settings To Default

  • Decreased Opacity Of Human Editor And Main Menu And Settings When Window Is Blured

  • Now you can see how much energy a particular interaction in the world consumes

  • The code for displaying the required resources for interaction has been optimized

  • The tooltip for Vibe Experience has been redesigned

  • The game's FPS ui settings have been reworked

  • The tooltip for skills and items has been redesigned

  • Renamed Item miniforce to minigun in cheat code

  • The media player has been unlinked from the menu and is now a separate widget

  • Replace the magnifying glass icon with an exclamation mark

  • Improved tooltips for Color Deficiency graphics parameters

  • The screen resolution graphics setting has been removed, as I don't see any effect from using it

  • Added a tooltip for Windows Mod graphics settings

  • Added a tooltip for graphics settings screen resolution

  • Added a tooltip for control key settings

  • Added a tooltip for mouse sensitivity settings

  • Added a tooltip for camera movement inversion settings, improved readability

  • A tooltip has been added for settings for automatically adjusting the camera to the direction of the player's movement on a gamepad

  • A tooltip for virtual reality settings has been added

  • Added energy cost for interaction with light

  • Unlinked the achievements menu from the game menu

  • In-game chat is temporarily unavailable for the demo

  • Added a tooltip for the radio activation cost

  • The cheat codes menu has been redesigned

  • Added an energy tooltip for interaction read

  • Added an energy tooltip for interaction with Palm as Desync Character

  • Added an energy tooltip for interaction with keyboard

  • Added an energy tooltip for interaction with Atmosphere Changer

  • The QR code in Credits menu has been replaced with a Discord Icon link

  • Added visual focus to the selected pose button in the character editor

Known Issues

  • Incorrect Player location during using objects if player state was crouch or prone

  • Clients are not able to launch ai movement from the dialogues

Source

Steam News / 6 May 2026

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