In this update5
Full notes
Full L E P O Z H D I A N . V I B E update
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What changed
- Gameplay
- Fixes
- UI and audio
- Performance
L E P O Z H D I A N . V I B E changes
GamePlay
During the quest completion animation, the player cannot perform certain actions (Server Travel, Talk With Ai, Open Character Customization, Interact With PC, etc.)
Reduced the energy cost for interaction read from 15 to 5
Reduced the energy cost for interaction with Palms as Desync Character from 5 to 1
Reduced the energy cost for interaction with Keyboard from 2 to 1
Fixes
Fixed animation for icons when hovering over them with the cursor
Fixed the interface HUD hiding when opening the atmosphere editor in editor mode
Fixed the darkening of the entire character customization menu when hovering over the apply button
The Alt Enter option for switching the game window is disabled
The name of the Vibe Configurator in the dialog has been corrected
Fixed text highlighting in the key control settings widget
The timer for checking when using skills for the first time has been reduced from 12 seconds to 2
Fixed custom environment customization, returning to previous appearance settings when canceled
Fixed display of the currently playing track in the media player when reopening it
Clothing pickups in the training area now appear as you progress through the quest
Fixed discord authorization
Visuals
Added customization to clothing helmet
Added minimal appearance for AI "shadow"
New animation for the portalloop weapon
New clothes for the Legacy Assistant
New clothes for the Junior Assistant
New clothes for the BackUp Assistant
The visibility range setting is temporarily not changed from maximum
Renamed the FPS text to SPEED in the Catch the Vibe minigame
Added correct parameters for hat customization
Added a new level up effect
Ui
Reworked Control Settings (New Structure, Style And ToolTips)
Added Confirmation Window To Reset Graphics Settings, Audio Settings, Keys Settings To Default
Decreased Opacity Of Human Editor And Main Menu And Settings When Window Is Blured
Now you can see how much energy a particular interaction in the world consumes
The code for displaying the required resources for interaction has been optimized
The tooltip for Vibe Experience has been redesigned
The game's FPS ui settings have been reworked
The tooltip for skills and items has been redesigned
Renamed Item miniforce to minigun in cheat code
The media player has been unlinked from the menu and is now a separate widget
Replace the magnifying glass icon with an exclamation mark
Improved tooltips for Color Deficiency graphics parameters
The screen resolution graphics setting has been removed, as I don't see any effect from using it
Added a tooltip for Windows Mod graphics settings
Added a tooltip for graphics settings screen resolution
Added a tooltip for control key settings
Added a tooltip for mouse sensitivity settings
Added a tooltip for camera movement inversion settings, improved readability
A tooltip has been added for settings for automatically adjusting the camera to the direction of the player's movement on a gamepad
A tooltip for virtual reality settings has been added
Added energy cost for interaction with light
Unlinked the achievements menu from the game menu
In-game chat is temporarily unavailable for the demo
Added a tooltip for the radio activation cost
The cheat codes menu has been redesigned
Added an energy tooltip for interaction read
Added an energy tooltip for interaction with Palm as Desync Character
Added an energy tooltip for interaction with keyboard
Added an energy tooltip for interaction with Atmosphere Changer
The QR code in Credits menu has been replaced with a Discord Icon link
Added visual focus to the selected pose button in the character editor
Known Issues
Incorrect Player location during using objects if player state was crouch or prone
Clients are not able to launch ai movement from the dialogues
Source
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