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Steam News27 March 20263mo ago

New features, balancing and bugfixes in the 1.0.11 of Kritter

Hello my dear Kritters What's better than new improvements and bugfixs before the weekend? That's why we continued our work to make Kritter better.

In this update3

Full notes

Full Kritter: Defend Together update

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What changed

5 fixes5 additions4 changes1 removal
  • Server
  • Gameplay
  • Balance
  • Store
  • Fixes
fixedHello my dear KrittersWhat's better than new improvements and bugfixs before the weekend? That's why we continued our work to make Kritter better. We took your feedback into consideration and balanced the game accordingly as well as fixed annoying bugs. Have fun and don't forget to come to our discord server to give us your feedback!
addedFeaturesPierre is not the only one to have its own arena. Meet Alex, the new boss arena for the act 2!
removedFeaturesThe fences surrounding the base in act3 and endless mode no longer collide with projectiles.
addedFeaturesElen has a new skill where she launch dozens of small rockets around her, similarly to Alexia's Hearts Wave.
changedFeaturesWave duration and max wave duration are now shown with milliseconds in the wave reward screen.
addedFeaturesTeleporters now have a wide and visible visual effects that shines 15 seconds before the start of the next wave.

Kritter: Defend Together changes

fixedWhat's better than new improvements and bugfixs before the weekend? That's why we continued our work to make Kritter better. We took your feedback into consideration and balanced the game accordingly as well as fixed annoying bugs. Have fun and don't forget to come to our discord server to give us your feedback!
addedPierre is not the only one to have its own arena. Meet Alex, the new boss arena for the act 2!
removedThe fences surrounding the base in act3 and endless mode no longer collide with projectiles.
addedElen has a new skill where she launch dozens of small rockets around her, similarly to Alexia's Hearts Wave.
changedWave duration and max wave duration are now shown with milliseconds in the wave reward screen.

Hello my dear Kritters

What's better than new improvements and bugfixs before the weekend? That's why we continued our work to make Kritter better. We took your feedback into consideration and balanced the game accordingly as well as fixed annoying bugs. Have fun and don't forget to come to our discord server to give us your feedback!

Patch note v1.0.11

Features

  • Pierre is not the only one to have its own arena. Meet Alex, the new boss arena for the act 2!

  • The fences surrounding the base in act3 and endless mode no longer collide with projectiles.

  • Elen has a new skill where she launch dozens of small rockets around her, similarly to Alexia's Hearts Wave.

  • Wave duration and max wave duration are now shown with milliseconds in the wave reward screen.

  • Teleporters now have a wide and visible visual effects that shines 15 seconds before the start of the next wave.

  • Resources from deposit are faster.

Balancing

  • Endless waves past wave 28 would increase in difficulty too quickly. They had +30% health and +15% damages for each new wave. It's now +15% health and +7.5% damages.

  • Alexia and Cyril armor is now 250 (was 100)

  • Elen Mask health is now 1 000 000 (was 750 000) and move speed is now 24 (was 20).

  • Elen lieutenants armor is now 250 (was 100).

  • Elen shotguns skill now fire more quickly.

  • Elen whirl attack is now twice faster.

  • All the act 3 enemies now have 100 armor (had 0).

Bugs

  • When buying items in the shop, they would automatically be refilled which was not intended. It's now fixed.

  • M.Ark's engine was sometimes hard to get. It's now fixed.

  • Gold ingots could not be picked if they were dropped on higher position.

  • Fixed a bug where the teleporter marker would not be shown sometimes, nor during the tutorial.

  • Fixed translation issues.

Source

Steam News / 27 March 2026

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