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Steam News23 March 20263mo ago

New week, new bug fixs!

Hello my Kritters Happy monday everyone. Today I'll be super short. We just fixed a few things and made the Endless mode doable after wave 27, so have fun! Here is the ... Patch note v1.0.

In this update2

Full notes

Full Kritter: Defend Together update

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What changed

6 fixes0 additions5 changes1 removal
  • Fixes
  • Gameplay
  • Balance
  • Store
fixedHello my KrittersHappy monday everyone. Today I'll be super short. We just fixed a few things and made the Endless mode doable after wave 27, so have fun! Here is the ...
changedBalancingThe item Easy Opening is now Legendary and costs 200 coins (was Epic) and now gives 3% of damages per level (was 2%).
changedBalancingThe XR-74 enemy (the flying one with a pyramid head) now fire bigger bullets but they don't go through walls anymore. Bullet damage is now 25 (was 30).
changedBalancingDrones (act 2) and Velocikriters (act3) lasers have their range reduced by 50%.
changedBalancingThe item Last Chance now cost 200 coins (was 80).
changedBugsThe wave 28 of the endless mode was spawning way too many enemies and is now better balanced.

Kritter: Defend Together changes

fixedHappy monday everyone. Today I'll be super short. We just fixed a few things and made the Endless mode doable after wave 27, so have fun! Here is the ...
changedThe item Easy Opening is now Legendary and costs 200 coins (was Epic) and now gives 3% of damages per level (was 2%).
changedThe XR-74 enemy (the flying one with a pyramid head) now fire bigger bullets but they don't go through walls anymore. Bullet damage is now 25 (was 30).
changedDrones (act 2) and Velocikriters (act3) lasers have their range reduced by 50%.
changedThe item Last Chance now cost 200 coins (was 80).

Hello my Kritters

Happy monday everyone. Today I'll be super short. We just fixed a few things and made the Endless mode doable after wave 27, so have fun! Here is the ...

Patch note v1.0.10

Balancing

  • The item Easy Opening is now Legendary and costs 200 coins (was Epic) and now gives 3% of damages per level (was 2%).

  • The XR-74 enemy (the flying one with a pyramid head) now fire bigger bullets but they don't go through walls anymore. Bullet damage is now 25 (was 30).

  • Drones (act 2) and Velocikriters (act3) lasers have their range reduced by 50%.

  • The item Last Chance now cost 200 coins (was 80).

Bugs

  • The wave 28 of the endless mode was spawning way too many enemies and is now better balanced.

  • Some act 3 enemies (XR-74 and Evil Kritters) could not be targeted by turrets which is now fixed.

  • The shop could sell unique items already picked before. It's now fixed.

  • When picking the item On Sale, the shop costs were not directly decreased. It's now fixed.

  • Charging enemies can no longer hit M.ark or its Force field if they are behind a wall.

  • In act 3 a door was leading the player into the void of space. It's now fixed.

  • If you opened the shop right before a wave started you would have the shop music during the fight. It's now fixed.

Source

Steam News / 23 March 2026

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