In this update2
Full notes
Full Korea Dynasty (조선메타실록) update
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What changed
- Gameplay
- UI and audio
- Fixes
Korea Dynasty (조선메타실록) changes
Improvements
System
Parry reaction animations have been applied to animals.
Added a feature that displays a toast message when the BGM volume is too low during performances.
Environment / Structures
The intensity of fog and depth of field has been adjusted.
Bug Fixes
Fixed an issue where seeds would be planted automatically without pressing the mouse button.
Fixed an issue where continuous swinging of axes / pickaxes was not possible while a shield was equipped.
Fixed an issue where the player would stop when durability was fully depleted during continuous mining or strong attacks.
Fixed an issue where parry reaction animations were not properly played on some NPCs.
Fixed an issue where placed items could not be rotated.
Fixed an issue where interaction was not possible when calling a horse in certain situations.
Fixed an issue where some interaction UI elements were displayed in incorrect positions.
Fixed an issue where some BGM tracks were not played.
Multiplayer
Fixed an issue where NPCs would abnormally increase in certain situations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
