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Steam News1 June 20261mo ago

Korea Dynasty 0.9.59 Update (26/06/01)

Improvements Animals / NPCs Horses that have lost their riders will now flee in the direction opposite to the player. Adjusted the difficulty of certain boss patterns.

In this update6

Full notes

Full Korea Dynasty (조선메타실록) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition7 changes2 removals
  • Gameplay
  • Maps
  • Balance
  • Performance
  • UI and audio
  • Fixes
changedAnimals / NPCsHorses that have lost their riders will now flee in the direction opposite to the player.
changedAnimals / NPCsAdjusted the difficulty of certain boss patterns.
changedConstructionRelaxed the placement distance and quantity limits for defensive structures.
removedEnvironment / StructuresTombs that have been excavated or where a bowing interaction has been completed will no longer be displayed on the map or compass.
removedEnvironment / StructuresDens that have been fully explored will no longer be displayed on the map or compass.
changedBalanceAdjusted swimming so that stamina consumption decreases further as Swimming proficiency increases.

Korea Dynasty (조선메타실록) changes

changedHorses that have lost their riders will now flee in the direction opposite to the player.
changedAdjusted the difficulty of certain boss patterns.
changedRelaxed the placement distance and quantity limits for defensive structures.
removedTombs that have been excavated or where a bowing interaction has been completed will no longer be displayed on the map or compass.
removedDens that have been fully explored will no longer be displayed on the map or compass.

Improvements

Animals / NPCs

  • Horses that have lost their riders will now flee in the direction opposite to the player.

  • Adjusted the difficulty of certain boss patterns.

Construction

  • Relaxed the placement distance and quantity limits for defensive structures.

Environment / Structures

  • Hit detection now applies to the roofs of encampments.

  • Tombs that have been excavated or where a bowing interaction has been completed will no longer be displayed on the map or compass.

  • Dens that have been fully explored will no longer be displayed on the map or compass.

Balance

  • Adjusted swimming so that stamina consumption decreases further as Swimming proficiency increases.

Optimization / Graphics

  • Improved the NPC pathfinding system.

Quality of Life

  • Added toast messages related to companion inventory usage.

  • When quickly transferring items into a companion's inventory, items will now be moved to quick slots first when possible.

  • Improved faction rush and faction battle advance notifications by displaying the remaining time.

Bug Fixes

  • Fixed an issue where tooltips for seed items would not appear.

  • Fixed an issue where the terrain of certain lakes appeared incorrectly.

  • Fixed an issue where the directional arrows of placeable items were displayed incorrectly.

  • Fixed an issue where ore models would bounce abnormally when mining rocks containing ore.

  • Fixed an issue where the collision damage of Bigyeokjincheolloe projectiles was not applied correctly.

Source

Steam News / 1 June 2026

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