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Steam News8 July 20261mo ago

Korea Dynasty 0.9.66 Update (26/07/08)

Improvements Items Knockback effects have been added to certain attacks (such as Seungja Chongtong, Nokrono, and some animal attacks), causing NPCs and players to be knocked back.

In this update4

Full notes

Full Korea Dynasty (조선메타실록) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions0 changes0 removals
  • Store
  • Gameplay
  • UI and audio
  • Fixes
addedItemsKnockback effects have been added to certain attacks (such as Seungja Chongtong, Nokrono, and some animal attacks), causing NPCs and players to be knocked back.
addedAnimals / NPCsNPCs can now use ladders.
addedConstructionAdded a ladder structure.
addedConstructionAdded smoke effects and screen shake when firing the Wangu.
addedPlayerAdded the ability to choose a respawn location upon death.
addedPlayerDirectional attacks can now be used while a shield is equipped.

Korea Dynasty (조선메타실록) changes

addedKnockback effects have been added to certain attacks (such as Seungja Chongtong, Nokrono, and some animal attacks), causing NPCs and players to be knocked back.
addedNPCs can now use ladders.
addedAdded a ladder structure.
addedAdded smoke effects and screen shake when firing the Wangu.
addedAdded the ability to choose a respawn location upon death.

Improvements

Items

  • Knockback effects have been added to certain attacks (such as Seungja Chongtong, Nokrono, and some animal attacks), causing NPCs and players to be knocked back.

Animals / NPCs

  • NPCs can now use ladders.

Construction

  • Added a ladder structure.

  • Added smoke effects and screen shake when firing the Wangu.

Player

  • Added the ability to choose a respawn location upon death.

  • Directional attacks can now be used while a shield is equipped.

  • Players now fall naturally when they die.

Bug Fixes

  • Fixed an issue where companions would become invincible after getting back up from being knocked down.

  • Fixed an issue where companions could not be called when they were too far away.

  • Fixed an issue where floor pieces built on top of roofs would have inconsistent height alignment.

  • Fixed an issue where new structures could still be built around destroyed structures for a short time after they had been destroyed.

  • Fixed an issue where the buildings occupied by some companions would not be displayed.

Source

Steam News / 8 July 2026

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