In this update10
Full notes
Full Korea Dynasty (조선메타실록) update
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What changed
- Store
- Gameplay
- Maps
- UI and audio
- Balance
- Performance
Korea Dynasty (조선메타실록) changes
Improvements
Items
Updated the spear throwing animation.
System
Parry will now be triggered when blocking is timed correctly.
Strong attacks can now be blocked or parried.
Horses will no longer move inside castles even without being tied to a hitching post.
Animals / NPCs
The condition for downed NPCs to remain has been changed from proximity to interaction.
Map
Added icons for markets and village schools on the castle interior map.
Updated the description for Yangban houses.
Fixed an issue where tooltips for top and right-side icons were being cut off.
Balance
The maximum prepayment period for companion wages has been changed to 3 weeks.
The required materials for hitching posts have been reduced.
The value of hitching posts has been decreased.
UI / UX
Updated the message displayed when attempting to interact with a hungry horse.
Player
Kick ability has been added. It can be used with the Q key and can break an opponent’s guard.
Environment / Structures
Terrain textures have been updated.
Mountain terrain has been updated.
Grass distribution has been improved.
Reed models have been added.
Optimization / Graphics
VRAM usage has been optimized.
Shadow settings have been adjusted.
Clouds are now visible during normal gameplay.
Bug Fixes
Fixed an issue where horses would teleport outside the castle when they became hungry while tied to a hitching post inside the castle.
Source
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