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Full Knock on the Coffin Lid update
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What changed
- Events
- Gameplay
- Balance
- Maps
- Security
- UI and audio
Knock on the Coffin Lid changes
Knock-knock, travelers!
Last Friday, we released a mega-patch that revamped all the events in the game. We hibernated for the weekend and dreamt of new cards and a bug-free game...
We woke up in a new world. Your feedback on the patch charged us up better than the golem core itself—and this week has borne more fruit than the gardens of the gardener orc. Want to know how we spent the last 7 days? Here’s a quick recap!
Hunting bugs (at this point, we’re not sure who’s the hunter and who’s the prey 😅)
Planning the DLC release. As Mortis says, a good route is half the victory!
Working on balance adjustments. THE GREAT NERF IS COMING!
Preparing a Valentine's Day surprise for you. You’ll find out about it next Friday!
Forward, friends! Join us on a perilous trek through the Rotten Bog, a fierce contest between orcs and demons, and, of course, a review of new enemies and the latest game news. Let’s go!
New Lands Emerging in the Rotten Bog!
New locations will soon appear on the map—here’s a glimpse of one of them. We’re eager to create a full-fledged landscape for complete immersion in the atmosphere of Midian!
We draw inspiration from Caspar David Friedrich and John Constable—any other artists you’d recommend?
We pour our hearts and souls into every detail, striving for an authentic sense of presence. We want you to not just play but be there —to stand on the swampy ground, watching the sunset, inhaling the damp air. But something still feels missing… Tell us, who would you place in this clearing? What do you think of the new illustration?
The Orc Spearman Pays a Visit to the Demons?
Your relationship with the Orc Spearman is about to level up. You’ll be able to journey with him from the Steppes all the way to the Northern Gate! Get ready for endless stories of his exploits—like the legendary saga of how he jabbed an overgrown worm with his spear. You’ll have to listen to it all the way to the Castle (our condolences)…
But just imagine how he’ll sing of your deeds! Despite having no ear for music whatsoever, he might just compose an orc version of Toss a Coin to Your Witcher —about you!
And of course, he’ll always be there to lighten the mood after battle and break up Mortis’ heavy dialogues—not unlike Donkey from Shrek.
His sagas will be hard to forget, and his strength could turn the tide of battle at a crucial moment! So get ready for new storylines with the Orc Spearman!
The Mother of Imps Has a… New Addition?
The Northern Gate is now home to more than just orcs… The Castle has become so beloved by imps that they’re moving in with their entire families! Fighting travelers has become a family business for them, so brace yourselves—you’ll soon face young imps with new abilities!
Cheers!
We’re preparing an ultimate alchemical reset! The cauldrons are bubbling, potion-makers are drenched in sweat, and soon you’ll be able to create your potion-making hits… But be extremely careful! Science is a tricky matter, so the trial-and-error method might turn out to be a little… painful.
Expect enhanced recovery elixirs which will not only restore HP, but also provide nice buffs. The catch is that you’ll have to make them using human (and not only human) blood.
Will you dare pick up the mortar and pestle?
How About Some Chit-Chat!
Hey everyone, it’s Andrew aka Innrey!
Last Friday, we released this massive patch and then went into hibernation over the weekend. When we woke up, our phones were flooded with notifications.
Bugs…
We’re receiving about 2 bug reports per hour, and I just want to say how much we appreciate you sending them in. That helps us immensely. We’ll fix the issues very soon. And while we’re testing solutions, here’s a status report on some temporary new dangers in the lands of Midian:
Worm-Trawling Bug We recommend you avoid worm hunting for a while! Due to an anomaly in magical activity across the Crimson Steppes, the “Worm Trawling” event may experience bugs.
Code Fragments on Cards Since Midian is a highly multicultural world, with an endless variety of languages, you may occasionally notice mysterious inscriptions on familiar cards. Please don’t be alarmed! The thing is we translate for you from dwarvish, orcish, goblin, elven, and even demonic dialects, and sometimes minor discrepancies occur.
Invisible Cards Or new tricks of the crazy Court Mage…
We sincerely apologize for these bugs. Our team is small, but we’re working tirelessly to fix each and every error. A patch with fixes is coming soon.
Once again, thank you for your patience, bug reports, comments, and feedback. They mean the world to us and inspire us to keep going. As soon as we get the bugs under control, we’ll continue expanding the game—and we’d love to hear from you:
How do you like the patch?
What do you think of the new battle log and event log?
What were you expecting but didn’t quite get?
And now, an important confession… We’ve studied your comments, held counsel, ran tests, and… my friends, I was mortified by your secret that was revealed to me. Please, look me in the eyes and tell me honestly…
How many times have you farmed that imbalanced set? How many times have you taken the same routes? Hunted the same elves?
Today, it’s time to put an end to this! Very soon, “the-imba-from-the-Frontier” will be no more! Get ready! We’re reworking…
The Spry Elven Set!
I’ve realized that I can’t avoid responsibility for this gear set any longer. Soon, it will be mercilessly nerfed (but other sets will also be improved)!
We’re also preparing a little Valentine’s Day surprise for you—I’m going to continue working on it right now. :)
See you in the next dev diary!
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