You wanted a game with Russian language support in the bundle — here it is. As always: dark, atmospheric, roguelike, and deck-building — we don’t keep any others, we’re like that ourselves. And it’s original, too.
In this update1
Full notes
Full Knock on the Coffin Lid update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
UI and audio
changedYou wanted a game with Russian language support in the bundle — here it is.As always: dark, atmospheric, roguelike, and deck-building — we don’t keep any others, we’re like that ourselves.
changedYou wanted a game with Russian language support in the bundle — here it is.And it’s original, too. Ever wanted to play as a haunted house? Interesting how you’re going to associate yourself with the main character when the main character is… a house. Ha-ha, pretty funny, right? It reminded me a little of the good old Dungeon Keeper, though few people remember it now.
addedYou wanted a game with Russian language support in the bundle — here it is.By the way, expect a new diary entry with the results of our journey through the back alleys of Midian. Coming very soon!
Knock on the Coffin Lid changes
changedAs always: dark, atmospheric, roguelike, and deck-building — we don’t keep any others, we’re like that ourselves.
changedAnd it’s original, too. Ever wanted to play as a haunted house? Interesting how you’re going to associate yourself with the main character when the main character is… a house. Ha-ha, pretty funny, right? It reminded me a little of the good old Dungeon Keeper, though few people remember it now.
addedBy the way, expect a new diary entry with the results of our journey through the back alleys of Midian. Coming very soon!
You wanted a game with Russian language support in the bundle — here it is.
As always: dark, atmospheric, roguelike, and deck-building — we don’t keep any others, we’re like that ourselves.
And it’s original, too. Ever wanted to play as a haunted house? Interesting how you’re going to associate yourself with the main character when the main character is… a house. Ha-ha, pretty funny, right? It reminded me a little of the good old Dungeon Keeper, though few people remember it now.
By the way, expect a new diary entry with the results of our journey through the back alleys of Midian. Coming very soon!