Full notes
Full Knights of Conquest: Feudal Shenanigans Galore update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Performance
fixedFixed issue where archers and other ranged units would cause a crash when there are too many units -Made enemy units prioritize non-players
Knights of Conquest: Feudal Shenanigans Galore changes
fixedFixed issue where archers and other ranged units would cause a crash when there are too many units -Made enemy units prioritize non-players
-Fixed issue where archers and other ranged units would cause a crash when there are too many units -Made enemy units prioritize non-players
Source
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