Full notes
Full Knights of Conquest: Feudal Shenanigans Galore update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Knights of Conquest: Feudal Shenanigans Galore changes
New update out now!
Note: game has been reworked a bit so it is advised that you start a new campaign (perhaps even a new character).
You can have multiple saved campaigns and characters now so you don't necessarily have to back up your old saves
Update includes:
-metric ton of bug fixes
-new resources and buildings added
-army system changed to allow custom units
-balance changes for everything (item costs, unit stats, general difficulty, etc)
-player and campaign selection mode
-replaced old tutorial with a more stripped down quest system
-added various QOL features
Not all features that were planned are finished, so more will come later!
There's gonna be quite a few bugs at the start (especially for multiplayer), but I'll make sure to stamp em out as fast as a I can!
If you encounter any bugs or have any thoughts/feedback, come by the steam discussion forums or in the discord!
Happy St Paddy's day!
Source
Changelog.gg summarizes and formats this update. How we read updates.
