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Steam News15 November 20257mo ago

Changes to attacking armies and how they interact with your towns

Just one minor change to the game When armies attack your towns, the game will now fully simulate both the enemy troops as well as any nearby friendly units, so the defenses and units you place will have a more direct i

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Full Knights of Conquest: Feudal Shenanigans Galore update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedWhen armies attack your towns, the game will now fully simulate both the enemy troops as well as any nearby friendly units, so the defenses and units you place will have a more direct impact on how well a town stays defended even if you stay away. (it should now play out pretty much the same as if you were there doing nothing)

Knights of Conquest: Feudal Shenanigans Galore changes

changedWhen armies attack your towns, the game will now fully simulate both the enemy troops as well as any nearby friendly units, so the defenses and units you place will have a more direct impact on how well a town stays defended even if you stay away. (it should now play out pretty much the same as if you were there doing nothing)

Just one minor change to the game

When armies attack your towns, the game will now fully simulate both the enemy troops as well as any nearby friendly units, so the defenses and units you place will have a more direct impact on how well a town stays defended even if you stay away. (it should now play out pretty much the same as if you were there doing nothing)

Source

Steam News / 15 November 2025

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