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Latest King of Retail 2 updates
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Version 0.4.2 - Optimizations, Balancing and talking customers.
Dear Retailers, Since the last update, players have reported a number of bugs as well as severe lag in certain areas. So before starting a longer sprint for the next major update, we wanted to address those issues first…
Update 0.4.1 - Following up on 0.4.0
Dear Retailers! It is Friday, and as promised, here is a follow-up update to our 0.4.0 release. It seems like the faster game day speed, starter stores, and multiple complexity levels have been very well received. We ha…
Update 0.4.0 is finally out. Our biggest update yet!
Dear Retailers, After 3 months of hard work, update 0.4.0 is finally available for you to enjoy. In this update, we have focused on some of the biggest issues you have raised, and tried to address those before continuin…
Dear Retailers #17 - The final touches on the upcoming update.
Dear retailers! Time for another update on what we have been working on over the last month, and what you can expect in the upcoming patch. We are still aiming for a March update and are now adding the final touches to…
Dear Retailers #16 - An update on the next update.
Dear Retailers! In this post i will go through following topics: - Update progress - Geforce Now - Starter stores - Gameplay settings - Updated employee management - New storage and delivery units - More products - Work…
Let me hear your thoughts on making the game more approachable
Dear Retailers! King of Retail 2 often experiences comments that the game is too complicated and far off of the first game. The new mechanics makes the game deeper then the first game on almost all levels. Some enjoy th…
Dear Retailers #18 - End of Year Update – Looking Back at 2025
Dear Retailers, The year is coming to a close, but the days will only get longer from here. After 7 months of monthly updates, I’ll be taking a well-needed rest for the holidays. As the year comes to a close, I wanted t…
Hotfix
- Fixed a bug that prevented progress on second tutorial - Removed text saying tutorials are mandatory
Hotfix for the latest update 0.3.4.0, Tutorialization Fixes
Dear Retailers, Based on player feedback, we’ve adjusted how tutorials are handled. While the intention was to help new players get started and ensure core systems weren’t missed, feedback on the requirement to access t…
The Winter Update and Winter Sale has Arrived!
Dear Retailers, The holidays are officially upon us with the start of the Steam Winter Sale, and we ARE participating with our lowest discount yet, with up to 25%. In all likelihood, if you’re reading this, you’re proba…
Dear Retailers #17: A Winter Sneak peek and Player Design Contest!
Dear Retailers, We’re closing out the year with a series of updates, and I wanted to leave 2025 with something for everyone: newcoming players and veterans of Retail alike. As part of the upcoming Steam Winter Sale, we’…
The B2B Networking Update is here with patch 0.3.3.0!
Dear Retailers, Whether you’re meeting people at a work mixer or flushing your DNS for the twentieth time that night: Networking is hard work. But the best business never evolved in a vacuum. It takes collaboration, tea…
Dear Retailers #16 - Building a Global Retail World
Dear Retailers, Two weeks ago, we discussed the implementation of online features for King of Retail 2, and we’ve made huge strides since then that we’re ready to start discussing now that we know they’re feasible and a…
Dear Retailers #15 - Integrating Steam Cloud Saves and Workshop
Dear Retailers, This week, I’m excited to announce that we’ve integrated some long-sought-after Steam integrations into King of Retail 2 as part of the next update. This means that players can enjoy Cloud Save support a…
Dear Retailers #14 - Improving Worker Behavior - Patch 0.3.1.2 is here!
Dear Retailers, We’re now in Autumn season, and we’re keeping the focus on stability, polish, and quality of life improvements to King of Retail 2 as we prepare features for our next major update. With update 0.3.1.2, w…
Dear Retailer #13: Building Wide before Tall
Dear Retailers, A huge thank you to everyone who jumped into the Macromanagement update with last month’s update. We’ve gotten enormous feedback from players on both Macromanagement ’s Employee update and Rise to the To…
The “Macromanagement” Update is now Live!
Dear Retailers, First, the “Rise to the Top” update added verticality through elevators and multiple-floor stores. In the meantime, we’ve been introducing quality of life changes to fix up build mode and help players re…
Dear Retailer #12 - Macromanagement - Your Team Roles, and How to Build a Team
Dear Retailers, Last week, we posted an update teasing some features coming to our next update, the new “Macromanagement” Update, which we can now say will be ready before the end of the month. It’s time to look in more…
Dear Retailer #11 - The Path to Automation, part 1 - Teams
Dear Retailers, We’re rapidly approaching the end of Summer and it’s time to start looking ahead to our next update. With “Rise to the Top” last month, we looked at Building and Designing and saw some incredible designs…
Dear Retailers #10 - Scaling up KOR2 and Next Updates
Dear Retailers, With the Rise to the Top update, we’ve seen some tremendous feedback from players and some really incredible creations. Thank you to everyone who turned out for our update and got involved in the communi…
