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- Kiloton
Multiplayer Patches!
Desync Fixes Some new approaches to reigning in the gamestate in the long run. I had been previously trying to prevent floating-point math based desync. That never really worked that well. Now we're trying some bandaid…
Patch notes3 changesGameplay - Kiloton
Bugfixes
Fixed a bug where collapsed states stayed on the infopanel Adjusted Disbanding so that it avoids deleting veteran units Bots now call off invasion prep more easily Moved WOPR and RANDOM to the end of the level list sinc…
Announcement3 changesFixGameplay - Kiloton
More Nations, Levels, Achievements
Kiloton v 2.8 Patch Notes Added scenario support for 8 nations! Editor Support Fixed Population Bar Graphs Updated Random scenario to use 8 nations Added new Casualty Counter Updates in real time on the war panel Spits…
Patch notes7 changesFixGameplay - Kiloton
Army Experience Update
Greetings Autocrats! Some good news! Kiloton was just announced as a finalist in the 2026 Independent Games Festival! We are a nominee for Best Student Game. If you are a fellow game person and plan on coming to the GDC…
Patch notes5 changesBalanceGameplay - Kiloton
New Levels, LAN, and Tweaks!
Our mapping contest has come to its conclusion! Congratulations to FireWarpSkill for the winning map ISLAND. All these levels will be available on the second page of the campaign. New Levels! Generally, the levels inclu…
Security8 changesFixMaps - Kiloton
Call for Custom Levels!
Hello Everyone! Have you tried out the scenario editor? Made any cool custom scenarios recently? Well... That's right. Your maps are being drafted into the great patriotic war against... not enough maps! Millions will s…
Announcement3 changesMaps - Kiloton
Multiplayer Bots!
This has been a long time coming, so I appreciate y'all bearing with me! Added multiplayer bot support. Use the. "bots = [0 through 3]" command to set the server bot count Assorted bugfixes. Previously some actions like…
Announcement2 changesServer - Kiloton
Achievement Fix
It looks like the last patch inadvertently disabled unlocking achievements! This patch should fix that.
Announcement1 changeGameplay - Kiloton
Editor Hotfix
There was a bug where improperly saved editor data could corrupt one of the menus, interrupting the loading process and causing each level to immediately shutdown. That has been fixed! I've also made sure that, at least…
Announcement2 changesFixWorkshop - Kiloton
Custom Scenario Editor
A commonly requested feature was the option to design your own levels. I've gone ahead and added some tools to let you do this! The new 'Editor' mode lets you: Cycle through map seeds until you find one you like Set the…
Announcement5 changesWorkshopGameplay - Kiloton
Multiplayer Patch #5!
Update to v2.4.48 More netcode bug-squashing! Fixed a number of RPC feedback-loops that often led to potentially massive chunks of bandwidth being dedicated to completely useless messages! Drastically reduced the precis…
Patch notes5 changesFixServer - Kiloton
Multiplayer Patch #4
Update to 2.4.44 One day, many years into the future, there wont be any more netcode bugs. This is not that day. Corrected Interpolation Settings (this should really help with hosting large servers!) Patched a game-brea…
Patch notes5 changesFixServer - Kiloton
Multiplayer Patch #3
Spectating Improvements Added 'Spectators', a unique player-type Set your name to "spectator" before the match starts, and you will be able to watch the game without playing. (Likely to have some bugs, let me know in th…
Patch notes3 changesFixGameplay - Kiloton
Multiplayer Patch #2
2.4.2 The war on bugs continues! New Desync checker on armies will hopefully catch up and fix army desync when it occurs. (not 100% effective, but it helps!) Dropped multiplayer tickrate to give host machines a chance a…
Announcement6 changesGameplayServer - Kiloton
Desync Patches, Color Selection
2.4.11 Some users were experiencing severe multiplayer desync issues! Some steps have been taken to address this, like Verifying unit teams and positions from the host instead of trusting the local machine Avoiding spaw…
Announcement1 changeGameplay - Kiloton
Improved Falken's Maze
2.4.0 ⁃ Added new achievement “A Strange Game…” to reward diplomatic solutions. ⁃ Improved Falken’s Maze... ⁃ Added more hints for new users to avoid stuck-spots in the learning curve. - Addressed a potential launch-opt…
Event1 changeFix





