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- Kill Me If You Can
Patch 1.0.0 Major Update
Mode Added Normal Mode: Endure and Escape On the morning of Day 5, an escape route will be secured at a specific location. Hold on and escape. Endless Mode: Survive to the End There is no escape route. Survive as long a…
Store3 changesGameplay - Kill Me If You Can
Patch 0.3.3
Bug Fixes Fixed an issue where zombies respawned in abnormal locations. ETC Rebalanced the shop.
Patch notes1 changeFix - Kill Me If You Can
Patch 0.3.2
Mark : Character Balance Patch Removed Overbalance Effect Significantly Increased Accuracy Other Balance Adjustments ETC Shop > Increased Item Variety and Quantity Other Bug Fixes
Store4 changesBalance - Kill Me If You Can
Patch 0.3.1
Bug Fix Fixed an issue where some characters were loading abnormally.
Patch notes1 changeFix - Kill Me If You Can
Patch 0.3.0
Haru: Character Balance Patch Rebalanced to fit Haru's role. Defense distribution readjusted Evasion rate distribution readjusted Added a new feature: 25 HP regeneration every 5 seconds Added a new feature: 35% bonus fr…
Patch notes17 changesFixBalance - Kill Me If You Can
Patch 0.2.0
Harry: Character Balance Patch Harry has been restructured to fit the original design intent, enabling him to perform as a tank. Increase in base defense Increased efficiency of Skill 1 (Shield Mode) Addition of health…
Patch notes7 changesBalance - Kill Me If You Can
Patch 0.1.1
Improve visibility of total zombie bullet train Improve visibility of dropped items Add character screen lock mode When the character screen lock mode is activated, the screen is fixed to the character. - Activation met…
Store3 changesFixMaps - Kill Me If You Can
Patch 0.1.0
Steam post image Significant Improvements in Screen Control We have significantly improved inconvenient screen controls such as screen movement, delay after moving the screen, and screen rotation. We have modified the s…
Store5 changesGameplayBalance



