In this update3
Full notes
Full Kill Me If You Can update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Kill Me If You Can changes
Significant Improvements in Screen Control
We have significantly improved inconvenient screen controls such as screen movement, delay after moving the screen, and screen rotation.
We have modified the screen size, screen movement, and delay after moving the screen to the most popular method.
We have removed the inconvenient screen rotation feature. Now, if a character is buried behind an object, the object will become transparent, eliminating the need for screen rotation.
Character Control Improvement
We have solved the issue with the rapid fire rate of close-range characters, enabling better control.
ETC
ncreased visibility elements in the game (items, landmarks)
Source
Changelog.gg summarizes and formats this update. How we read updates.
