HomeGamesUpdatesPricingMethodology
Steam News7 May 20262mo ago

01.01.04 | Full Combo World 8+9 Fixes, Easier Rails, Proper Palette Swapping

fixed webtraps not keeping track of full combo when saving datyte - fixed hurtbox detection on webtrap to function like enemies do - special led materials such as the Poly costumes screen face no longer gets overriden o

Full notes

Full KilaFlow update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedfixed webtraps not keeping track of full combo when saving datyte - fixed hurtbox detection on webtrap to function like enemies do - special led materials such as the Poly costumes screen face no longer gets overriden on other palettes - costumes now have checks that prevent certain palettes from overriding facial features and other not-to-be-changed-materials - Veri's outlines are no longer affected by lighting - Poly costume no longer uses wire screen mat - Fullscreen button no longer pressable when not on the settings screen. - Made Kila's rail detection area 2x bigger to reduce the precision needed for platforming in this precision platformer.

KilaFlow changes

fixedfixed webtraps not keeping track of full combo when saving datyte - fixed hurtbox detection on webtrap to function like enemies do - special led materials such as the Poly costumes screen face no longer gets overriden on other palettes - costumes now have checks that prevent certain palettes from overriding facial features and other not-to-be-changed-materials - Veri's outlines are no longer affected by lighting - Poly costume no longer uses wire screen mat - Fullscreen button no longer pressable when not on the settings screen. - Made Kila's rail detection area 2x bigger to reduce the precision needed for platforming in this precision platformer.
  • fixed webtraps not keeping track of full combo when saving datyte - fixed hurtbox detection on webtrap to function like enemies do - special led materials such as the Poly costumes screen face no longer gets overriden on other palettes - costumes now have checks that prevent certain palettes from overriding facial features and other not-to-be-changed-materials - Veri's outlines are no longer affected by lighting - Poly costume no longer uses wire screen mat - Fullscreen button no longer pressable when not on the settings screen. - Made Kila's rail detection area 2x bigger to reduce the precision needed for platforming in this precision platformer.

Source

Steam News / 7 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.