What changed
0 fixes1 addition1 change0 removals
addedThe Cloud Save system for Linux is not working properly apparently, so I'll need to make some changes on 6/11/2026. This could mess with some people's cloud saves, so back em up! I'm giving you a few days notice so you have a chance to do so before the adjustments made. Nothing SHOULD happen besides the cloud saves saving properly on linux, but I'm advising this just in case. Also, we hit 100+ reviews (not counting the ones from Kickstarter backers as steam doesn't seem to count those always)! Thank you so much for your continued interest and support for the game. If you haven't reviewed the game yet, even if you haven't beaten it, please consider doing so! It helps spread the word of the game, and that lets me dedicate more time to adjusting it and adding new content! On that note, there have been plans on what to do next with KilaFlow, but first i've gotta get the physical kickstarter rewards sorted and sent out! There's also the costume backers still needing 6 of their costumes added to the game, and that may take a bit of time, so bear with me.
changedThere was also a minor patch regarding camera rotation and a few other issues. Camera rotation was only being tested with and not meant to be in the game in its current form, and was causing crashes with specific bosses. Ideally I'll put it back into the game in some form, possibly better or simpler, but for now it needs to be shelved until further notice. This is not something i really want in the game to begin with due to the way kilaflow's levels are designed, but im trying my best to find a compromise.
KilaFlow changes
addedThe Cloud Save system for Linux is not working properly apparently, so I'll need to make some changes on 6/11/2026. This could mess with some people's cloud saves, so back em up! I'm giving you a few days notice so you have a chance to do so before the adjustments made. Nothing SHOULD happen besides the cloud saves saving properly on linux, but I'm advising this just in case. Also, we hit 100+ reviews (not counting the ones from Kickstarter backers as steam doesn't seem to count those always)! Thank you so much for your continued interest and support for the game. If you haven't reviewed the game yet, even if you haven't beaten it, please consider doing so! It helps spread the word of the game, and that lets me dedicate more time to adjusting it and adding new content! On that note, there have been plans on what to do next with KilaFlow, but first i've gotta get the physical kickstarter rewards sorted and sent out! There's also the costume backers still needing 6 of their costumes added to the game, and that may take a bit of time, so bear with me.
changedThere was also a minor patch regarding camera rotation and a few other issues. Camera rotation was only being tested with and not meant to be in the game in its current form, and was causing crashes with specific bosses. Ideally I'll put it back into the game in some form, possibly better or simpler, but for now it needs to be shelved until further notice. This is not something i really want in the game to begin with due to the way kilaflow's levels are designed, but im trying my best to find a compromise.
The Cloud Save system for Linux is not working properly apparently, so I'll need to make some changes on 6/11/2026. This could mess with some people's cloud saves, so back em up! I'm giving you a few days notice so you have a chance to do so before the adjustments made. Nothing SHOULD happen besides the cloud saves saving properly on linux, but I'm advising this just in case. Also, we hit 100+ reviews (not counting the ones from Kickstarter backers as steam doesn't seem to count those always)! Thank you so much for your continued interest and support for the game. If you haven't reviewed the game yet, even if you haven't beaten it, please consider doing so! It helps spread the word of the game, and that lets me dedicate more time to adjusting it and adding new content! On that note, there have been plans on what to do next with KilaFlow, but first i've gotta get the physical kickstarter rewards sorted and sent out! There's also the costume backers still needing 6 of their costumes added to the game, and that may take a bit of time, so bear with me.
There was also a minor patch regarding camera rotation and a few other issues. Camera rotation was only being tested with and not meant to be in the game in its current form, and was causing crashes with specific bosses. Ideally I'll put it back into the game in some form, possibly better or simpler, but for now it needs to be shelved until further notice. This is not something i really want in the game to begin with due to the way kilaflow's levels are designed, but im trying my best to find a compromise.
In other news, the Digital OST and Official Merch has been selling well! Thank you again for the support! Feel free to check em out if ya havent, as the physical merch is limited in stock and goin at a moderate pace! Thats all for now though, see ya in a couple days!