Hey everyone! This weeks patch is a smaller one just to focus specifically on reports that have come in, and comments from the discussion threads.
Full notes
Full Katanaut update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! This weeks patch is a smaller one just to focus specifically on reports that have come in, and comments from the discussion threads. As always, if you have any suggestions please drop them in the discussions or even use the feedback reporting feature on the main menu!
What changed
1 fix2 additions1 change0 removals
Performance
Balance
Fixes
Gameplay
changedJust a general update -- My primary focus recently is on porting(as usual), which has been monumental. The latest is that Switch porting is going well and currently split between certification and optimization. Once Switch is done(nearing it), porting for the other consoles should be more trivial. Looking forward to having more news about ports soon!
addedCore: - Reduced all Boss health by 10%. - Added more warnings to charge boss charge phases for Avarice Machine, Lilithex, and Goreweaver. - Added more clarity to a handful of boss attacks, so they are visually easier to see. - Added loading bar segment for scenes that take long to load. - Updated all the echo timers on warp 3 to be 15% larger to give the player more time to scavenge.
fixedBugs: - Attempting a fix for allowing unsupported controllers such as GameSir Nova Lite(and many more) to function correctly. - Fixed issue where malignant mutation could in very rare circumstances softlock a player in a boss fight due to the boss being mutated. - Fixed issue with displaying cerelic letters on the leaderboard -- names appear more accurately now.
addedThank you all again for the massive support! Hope you're all enjoying the community items that were recently added in the patch before! I myself am digging the profile borders :D
Katanaut changes
changedJust a general update -- My primary focus recently is on porting(as usual), which has been monumental. The latest is that Switch porting is going well and currently split between certification and optimization. Once Switch is done(nearing it), porting for the other consoles should be more trivial. Looking forward to having more news about ports soon!
addedCore: - Reduced all Boss health by 10%. - Added more warnings to charge boss charge phases for Avarice Machine, Lilithex, and Goreweaver. - Added more clarity to a handful of boss attacks, so they are visually easier to see. - Added loading bar segment for scenes that take long to load. - Updated all the echo timers on warp 3 to be 15% larger to give the player more time to scavenge.
fixedBugs: - Attempting a fix for allowing unsupported controllers such as GameSir Nova Lite(and many more) to function correctly. - Fixed issue where malignant mutation could in very rare circumstances softlock a player in a boss fight due to the boss being mutated. - Fixed issue with displaying cerelic letters on the leaderboard -- names appear more accurately now.
addedThank you all again for the massive support! Hope you're all enjoying the community items that were recently added in the patch before! I myself am digging the profile borders :D
Just a general update -- My primary focus recently is on porting(as usual), which has been monumental. The latest is that Switch porting is going well and currently split between certification and optimization. Once Switch is done(nearing it), porting for the other consoles should be more trivial. Looking forward to having more news about ports soon!
Core: - Reduced all Boss health by 10%. - Added more warnings to charge boss charge phases for Avarice Machine, Lilithex, and Goreweaver. - Added more clarity to a handful of boss attacks, so they are visually easier to see. - Added loading bar segment for scenes that take long to load. - Updated all the echo timers on warp 3 to be 15% larger to give the player more time to scavenge.
Bugs: - Attempting a fix for allowing unsupported controllers such as GameSir Nova Lite(and many more) to function correctly. - Fixed issue where malignant mutation could in very rare circumstances softlock a player in a boss fight due to the boss being mutated. - Fixed issue with displaying cerelic letters on the leaderboard -- names appear more accurately now.
Thank you all again for the massive support! Hope you're all enjoying the community items that were recently added in the patch before! I myself am digging the profile borders :D