HomeGamesUpdatesPricingMethodology
Steam News27 June 20268d ago

Katanaut Patch 1.136

Hey all, This patch includes a handful of leaderboard fixes, along with some long overdue minimap features. You can now see items on the map in various colors.

Full notes

Full Katanaut update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all,

What changed

1 fix3 additions2 changes0 removals
  • Maps
  • Store
  • Events
  • Server
addedThis patch includes a handful of leaderboard fixes, along with some long overdue minimap features. You can now see items on the map in various colors.
changedXBOX: https://www.xbox.com/en-US/games/store/katanaut/9NJBHBLBPD0C/0010
changedPLAYSTATION: https://store.playstation.com/en-us/concept/10019282/
addedAnyway, see you in a few days for the new leaderboard season!
addedCore: - Added colored dots to the minimap for nearby enemies and dropped loot. - Added extra protection for your save file. The game now double-checks every save before it replaces the old one and keeps a safety backup it can automatically fall back on, so a bad save (for example if the game or PC closes at the wrong moment) is far less likely to cost you your progress. - Hardened leaderboard logic so that players who disconnect or have connectivity issues in the middle of reporting a leaderboard run will have their game attempt to re-send the leaderboard data.
fixedBugs: - Fix issue with leaderboard winners not getting their seasonal reward chest when restarting levels. - Fixed invisible platforms on Waste Sector at the top of stair cases. - Fixed run times and stats sometimes not counting on the leaderboards when Steam's connection dropped during a run. Finished runs are now saved and automatically uploaded once the connection is back (even after a restart), so a good time is never lost. - Fixed getting stuck against the ceiling in the sewer water streams. If a water jet ever pins you, it now lets go after a few seconds so you can move again. - Fixed the home base leaderboards and the season reward chest sometimes disappearing (empty board / missing chest) after a brief Steam connection hiccup, and not returning until you re-entered the base. - Fixed a bug related to using the elevator and opening the pause menu, that lead to the player getting stuck or running indefinitely.

Katanaut changes

addedThis patch includes a handful of leaderboard fixes, along with some long overdue minimap features. You can now see items on the map in various colors.
changedXBOX: https://www.xbox.com/en-US/games/store/katanaut/9NJBHBLBPD0C/0010
changedPLAYSTATION: https://store.playstation.com/en-us/concept/10019282/
addedAnyway, see you in a few days for the new leaderboard season!
addedCore: - Added colored dots to the minimap for nearby enemies and dropped loot. - Added extra protection for your save file. The game now double-checks every save before it replaces the old one and keeps a safety backup it can automatically fall back on, so a bad save (for example if the game or PC closes at the wrong moment) is far less likely to cost you your progress. - Hardened leaderboard logic so that players who disconnect or have connectivity issues in the middle of reporting a leaderboard run will have their game attempt to re-send the leaderboard data.

This patch includes a handful of leaderboard fixes, along with some long overdue minimap features. You can now see items on the map in various colors.

Aside from that, work on the ports is continuing, and I finally have some cool news to share:

XBOX: https://www.xbox.com/en-US/games/store/katanaut/9NJBHBLBPD0C/0010

PLAYSTATION: https://store.playstation.com/en-us/concept/10019282/

Switch is also on the way!

If you’re excited to play on any of these consoles, wishlists help a ton.

Anyway, see you in a few days for the new leaderboard season!

Core: - Added colored dots to the minimap for nearby enemies and dropped loot. - Added extra protection for your save file. The game now double-checks every save before it replaces the old one and keeps a safety backup it can automatically fall back on, so a bad save (for example if the game or PC closes at the wrong moment) is far less likely to cost you your progress. - Hardened leaderboard logic so that players who disconnect or have connectivity issues in the middle of reporting a leaderboard run will have their game attempt to re-send the leaderboard data.

Bugs: - Fix issue with leaderboard winners not getting their seasonal reward chest when restarting levels. - Fixed invisible platforms on Waste Sector at the top of stair cases. - Fixed run times and stats sometimes not counting on the leaderboards when Steam's connection dropped during a run. Finished runs are now saved and automatically uploaded once the connection is back (even after a restart), so a good time is never lost. - Fixed getting stuck against the ceiling in the sewer water streams. If a water jet ever pins you, it now lets go after a few seconds so you can move again. - Fixed the home base leaderboards and the season reward chest sometimes disappearing (empty board / missing chest) after a brief Steam connection hiccup, and not returning until you re-entered the base. - Fixed a bug related to using the elevator and opening the pause menu, that lead to the player getting stuck or running indefinitely.

Thanks for playing and for sending in the reports, they genuinely help me track this stuff down. Good luck on the last few days of the leaderboard!

Hope you all have a great weekend!

See you soon.

  • Eugene | Solo dev

Source

Steam News / 27 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.