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Steam News3 November 20258mo ago

Version 0.29.4

Hello everyone! This is another small patch with the following changes: Backend changes to how we handle first launch, so the first popup only appears the first time you load a new version.

Full notes

Full Kalyskah update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

1 fix2 additions3 changes1 removal
  • Gameplay
  • Performance
  • Fixes
  • Events
addedBackend changes to how we handle first launch, so the first popup only appears the first time you load a new version.
changedImproved consistency when saving game settings. We still need to fix DLSS support though.
fixedFixed the camera Y axis not inverting when the option was toggled in game settings.
changedImproved how camera sensitivity controls are applied in game settings.
addedMoved Alvina’s notes closer to the entrance to the underground dungeon to guide new players. Also set the door to the underground to be open by default.
removedRemoved running water trigger from the prologue dungeon.

Kalyskah changes

addedBackend changes to how we handle first launch, so the first popup only appears the first time you load a new version.
changedImproved consistency when saving game settings. We still need to fix DLSS support though.
fixedFixed the camera Y axis not inverting when the option was toggled in game settings.
changedImproved how camera sensitivity controls are applied in game settings.
addedMoved Alvina’s notes closer to the entrance to the underground dungeon to guide new players. Also set the door to the underground to be open by default.

This is another small patch with the following changes:

  • Backend changes to how we handle first launch, so the first popup only appears the first time you load a new version.

  • Improved consistency when saving game settings. We still need to fix DLSS support though.

  • Fixed the camera Y axis not inverting when the option was toggled in game settings.

  • Improved how camera sensitivity controls are applied in game settings.

  • Moved Alvina’s notes closer to the entrance to the underground dungeon to guide new players. Also set the door to the underground to be open by default.

  • Removed running water trigger from the prologue dungeon.

  • Forced the tower door in the goblin dungeon to open when Kalyskah approaches. This lets players skip the boss fight, but we didn’t find a better way to handle the event without rewriting it, so this is a palliative measure.

Source

Steam News / 3 November 2025

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