HomeGamesUpdatesPricingMethodology
Steam News16 July 20214y ago

Patch 0.1.1

Pause menu should now always be on top of every UI asset * Camera angle adjustments to show a bit more ahead of you. May be adjusted more and more in the future based on feedback.

Full notes

Full Junebug vs. Evil update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedPause menu should now always be on top of every UI asset * Camera angle adjustments to show a bit more ahead of you. May be adjusted more and more in the future based on feedback. * Generator should now make a sound when charging. Note: currently working on fixing some sounds not being played as they should. * Updated camera on the title screen to avoid ugly clipping issues. * Enemies drop ammo even more frequently, now with a chance of dropping scrap, while also spawning ghosts a little less often. * Boosted one of the audio tracks. * Skull Totems also drop scrap now, giving you more reason to destroy them. * The larger zombies, ghouls, have a health nerf.
  • Pause menu should now always be on top of every UI asset * Camera angle adjustments to show a bit more ahead of you. May be adjusted more and more in the future based on feedback. * Generator should now make a sound when charging. Note: currently working on fixing some sounds not being played as they should. * Updated camera on the title screen to avoid ugly clipping issues. * Enemies drop ammo even more frequently, now with a chance of dropping scrap, while also spawning ghosts a little less often. * Boosted one of the audio tracks. * Skull Totems also drop scrap now, giving you more reason to destroy them. * The larger zombies, ghouls, have a health nerf.

Source

Steam News / 16 July 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.