Full notes
Full Junebug vs. Evil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Pause menu should now always be on top of every UI asset * Camera angle adjustments to show a bit more ahead of you. May be adjusted more and more in the future based on feedback. * Generator should now make a sound when charging. Note: currently working on fixing some sounds not being played as they should. * Updated camera on the title screen to avoid ugly clipping issues. * Enemies drop ammo even more frequently, now with a chance of dropping scrap, while also spawning ghosts a little less often. * Boosted one of the audio tracks. * Skull Totems also drop scrap now, giving you more reason to destroy them. * The larger zombies, ghouls, have a health nerf.
Source
Changelog.gg summarizes and formats this update. How we read updates.
